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Removed Kirby badguy code, use simple sprite replacement in the level instead
[supertux.git]
/
src
/
badguy
/
livefire.hpp
diff --git
a/src/badguy/livefire.hpp
b/src/badguy/livefire.hpp
index
ff0db66
..
e863c97
100644
(file)
--- a/
src/badguy/livefire.hpp
+++ b/
src/badguy/livefire.hpp
@@
-37,6
+37,7
@@
public:
private:
SpritePtr lightsprite;
+ std::string death_sound;
protected:
enum SState {
@@
-60,7
+61,7
@@
class LiveFireDormant : public LiveFire
{
public:
LiveFireDormant(const Reader& reader);
-
+
void initialize();
};