static const float THROW_VELOCITY = 400; /**< initial velocity of thrown rocks */
Mole::Mole(const Reader& reader) :
- BadGuy(reader, "images/creatures/mole/mole.sprite", LAYER_TILES-1),
+ BadGuy(reader, "images/creatures/mole/mole.sprite", LAYER_TILES-1),
state(PRE_THROWING),
timer(),
throw_timer()
}
Mole::Mole(const Vector& pos) :
- BadGuy(pos, "images/creatures/mole/mole.sprite", LAYER_TILES-1),
+ BadGuy(pos, "images/creatures/mole/mole.sprite", LAYER_TILES-1),
state(PRE_THROWING),
timer(),
throw_timer()