Frozen badguys can be killed with butt-jump
[supertux.git] / src / badguy / mrbomb.cpp
index 8b41189..438d328 100644 (file)
@@ -131,13 +131,6 @@ MrBomb::ungrab(MovingObject& , Direction dir)
   grabbed = false;
 }
 
-void
-MrBomb::freeze()
-{
-  WalkingBadguy::freeze();
-  sprite->set_action(dir == LEFT ? "iced-left" : "iced-right");
-}
-
 bool
 MrBomb::is_freezable() const
 {