DirtY iCE's patch for dead scripting and bomb badguy counting
[supertux.git] / src / badguy / mrbomb.cpp
index dcd7198..74a0d7e 100644 (file)
@@ -99,6 +99,8 @@ MrBomb::kill_fall()
   Bomb* bomb = new Bomb(get_pos(), dir, sprite_name );
   Sector::current()->add_object(bomb);
   bomb->explode();
+
+  run_dead_script();
 }
 
 void