}
MrIceBlock::MrIceBlock(const Reader& reader) :
- WalkingBadguy(reader, "images/creatures/mr_iceblock/mr_iceblock.sprite", "left", "right"),
- ice_state(ICESTATE_NORMAL),
+ WalkingBadguy(reader, "images/creatures/mr_iceblock/mr_iceblock.sprite", "left", "right"),
+ ice_state(ICESTATE_NORMAL),
nokick_timer(),
flat_timer(),
squishcount(0)
}
MrIceBlock::MrIceBlock(const Vector& pos, Direction d) :
- WalkingBadguy(pos, d, "images/creatures/mr_iceblock/mr_iceblock.sprite", "left", "right"),
- ice_state(ICESTATE_NORMAL),
+ WalkingBadguy(pos, d, "images/creatures/mr_iceblock/mr_iceblock.sprite", "left", "right"),
+ ice_state(ICESTATE_NORMAL),
nokick_timer(),
flat_timer(),
squishcount(0)