+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
#include <config.h>
-#include "mrrocket.h"
+#include "mrrocket.hpp"
static const float SPEED = 200;
}
void
-MrRocket::active_action(float elapsed_time)
+MrRocket::active_update(float elapsed_time)
{
if (collision_timer.check()) {
Sector::current()->add_object(new RocketExplosion(get_pos(), dir));
{
sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
kill_squished(player);
+ kill_fall();
return true;
}