#include "badguy.hpp"
#include "timer.hpp"
-#include "rocketexplosion.hpp"
class MrRocket : public BadGuy
{
MrRocket(const lisp::Lisp& reader);
MrRocket(const Vector& pos, Direction d);
- void activate();
+ void initialize();
void active_update(float elapsed_time);
void write(lisp::Writer& writer);
void collision_solid(const CollisionHit& hit);