Removing unused var 'slotfile'
[supertux.git] / src / badguy / mrtree.cpp
index a5023ac..500bd30 100644 (file)
@@ -38,7 +38,13 @@ MrTree::MrTree(const Reader& reader)
 {
   walk_speed = TREE_SPEED;
   max_drop_height = 16;
-  sound_manager->preload("sounds/mr_tree.ogg");
+  SoundManager::current()->preload("sounds/mr_tree.ogg");
+}
+
+bool
+MrTree::is_freezable() const
+{
+  return true;
 }
 
 bool
@@ -48,12 +54,12 @@ MrTree::collision_squished(GameObject& object)
   Vector stumpy_pos = get_pos();
   stumpy_pos.x += 20;
   stumpy_pos.y += 25;
-  Stumpy* stumpy = new Stumpy(stumpy_pos, dir);
+  auto stumpy = std::make_shared<Stumpy>(stumpy_pos, dir);
   remove_me();
   Sector::current()->add_object(stumpy);
 
   // give Feedback
-  sound_manager->play("sounds/mr_tree.ogg", get_pos());
+  SoundManager::current()->play("sounds/mr_tree.ogg", get_pos());
   Player* player = dynamic_cast<Player*>(&object);
   if (player) player->bounce(*this);
 
@@ -67,14 +73,18 @@ MrTree::collision_squished(GameObject& object)
     float vy = -cos(angle)*velocity;
     Vector pspeed = Vector(vx, vy);
     Vector paccel = Vector(0, 100);
-    Sector::current()->add_object(new SpriteParticle("images/objects/particles/leaf.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS-1));
+    Sector::current()->add_object(std::make_shared<SpriteParticle>("images/objects/particles/leaf.sprite",
+                                                                   "default",
+                                                                   ppos, ANCHOR_MIDDLE,
+                                                                   pspeed, paccel,
+                                                                   LAYER_OBJECTS-1));
   }
 
   // spawn PoisonIvy
   Vector leaf1_pos(stumpy_pos.x - POISONIVY_WIDTH - 1, stumpy_pos.y - POISONIVY_Y_OFFSET);
   Rectf leaf1_bbox(leaf1_pos.x, leaf1_pos.y, leaf1_pos.x + POISONIVY_WIDTH, leaf1_pos.y + POISONIVY_HEIGHT);
   if (Sector::current()->is_free_of_movingstatics(leaf1_bbox, this)) {
-    PoisonIvy* leaf1 = new PoisonIvy(leaf1_bbox.p1, LEFT);
+    auto leaf1 = std::make_shared<PoisonIvy>(leaf1_bbox.p1, LEFT);
     leaf1->countMe = false;
     Sector::current()->add_object(leaf1);
   }
@@ -83,7 +93,7 @@ MrTree::collision_squished(GameObject& object)
   Vector leaf2_pos(stumpy_pos.x + sprite->get_current_hitbox_width() + 1, stumpy_pos.y - POISONIVY_Y_OFFSET);
   Rectf leaf2_bbox(leaf2_pos.x, leaf2_pos.y, leaf2_pos.x + POISONIVY_WIDTH, leaf2_pos.y + POISONIVY_HEIGHT);
   if (Sector::current()->is_free_of_movingstatics(leaf2_bbox, this)) {
-    PoisonIvy* leaf2 = new PoisonIvy(leaf2_bbox.p1, RIGHT);
+    auto leaf2 = std::make_shared<PoisonIvy>(leaf2_bbox.p1, RIGHT);
     leaf2->countMe = false;
     Sector::current()->add_object(leaf2);
   }