static const float WAKE_TIME = .5;
Plant::Plant(const lisp::Lisp& reader)
+ : BadGuy(reader, "images/creatures/plant/plant.sprite")
{
- reader.get("x", start_position.x);
- reader.get("y", start_position.y);
- sprite = sprite_manager->create("images/creatures/plant/plant.sprite");
- bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
state = PLANT_SLEEPING;
}