#include "poisonivy.hpp"
#include "random_generator.hpp"
#include "object/sprite_particle.hpp"
+#include "lisp/writer.hpp"
+#include "object_factory.hpp"
+#include "sector.hpp"
+
+#include <math.h>
PoisonIvy::PoisonIvy(const lisp::Lisp& reader)
- : WalkingBadguy(reader, "images/creatures/poison_ivy/poison_ivy.sprite", "left", "right")
+ : WalkingBadguy(reader, "images/creatures/poison_ivy/poison_ivy.sprite", "left", "right")
{
walk_speed = 80;
}
PoisonIvy::PoisonIvy(const Vector& pos, Direction d)
- : WalkingBadguy(pos, d, "images/creatures/poison_ivy/poison_ivy.sprite", "left", "right")
+ : WalkingBadguy(pos, d, "images/creatures/poison_ivy/poison_ivy.sprite", "left", "right")
{
walk_speed = 80;
}