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Short Fuse runs dead-script when exploding, not just when kill_fall() is called
[supertux.git]
/
src
/
badguy
/
short_fuse.cpp
diff --git
a/src/badguy/short_fuse.cpp
b/src/badguy/short_fuse.cpp
index
ae0c05c
..
d36c54d
100644
(file)
--- a/
src/badguy/short_fuse.cpp
+++ b/
src/badguy/short_fuse.cpp
@@
-71,6
+71,7
@@
ShortFuse::explode (void)
explosion->pushes (true);
Sector::current()->add_object (explosion);
+ run_dead_script ();
remove_me ();
}
@@
-101,7
+102,6
@@
void
ShortFuse::kill_fall (void)
{
explode ();
- run_dead_script ();
}
/* vim: set sw=2 sts=2 et : */