Fix for coverity #29409 - Use char 0 instead of NULL
[supertux.git] / src / badguy / skullyhop.hpp
index 5698fe6..6b12cb6 100644 (file)
@@ -34,6 +34,9 @@ public:
   bool collision_squished(GameObject& object);
   void active_update(float elapsed_time);
 
+  void unfreeze();
+  bool is_freezable() const;
+
 private:
   enum SkullyHopState {
     STANDING,