#include "badguy/badguy.hpp"
#include "object/portable.hpp"
-class BombFish : public BadGuy, public Portable
+class SkyDive : public BadGuy, public Portable
{
private:
bool is_grabbed;
public:
- BombFish(const Reader& reader);
- BombFish(const Vector& pos, Direction d);
+ SkyDive(const Reader& reader);
+ SkyDive(const Vector& pos, Direction d);
void collision_solid(const CollisionHit& hit);
HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit);