}
Snail::Snail(const Reader& reader) :
- WalkingBadguy(reader, "images/creatures/snail/snail.sprite", "left", "right"),
- state(STATE_NORMAL),
+ WalkingBadguy(reader, "images/creatures/snail/snail.sprite", "left", "right"),
+ state(STATE_NORMAL),
kicked_delay_timer(),
squishcount(0)
{
}
Snail::Snail(const Vector& pos, Direction d) :
- WalkingBadguy(pos, d, "images/creatures/snail/snail.sprite", "left", "right"),
- state(STATE_NORMAL),
+ WalkingBadguy(pos, d, "images/creatures/snail/snail.sprite", "left", "right"),
+ state(STATE_NORMAL),
kicked_delay_timer(),
squishcount(0)
{