const float WALKSPEED = 80;
const float KICKSPEED = 500;
const int MAXSQUISHES = 10;
- const float KICKSPEED_Y = 500; /**< y-velocity gained when kicked */
+ const float KICKSPEED_Y = -500; /**< y-velocity gained when kicked */
}
Snail::Snail(const lisp::Lisp& reader)