-// $Id: snail.cpp 3364 2006-04-19 00:54:40Z sommer $
+// $Id$
//
// SuperTux - Badguy "Snail"
// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
const float WALKSPEED = 80;
const float KICKSPEED = 500;
const int MAXSQUISHES = 10;
- const float KICKSPEED_Y = 500; /**< y-velocity gained when kicked */
+ const float KICKSPEED_Y = -500; /**< y-velocity gained when kicked */
}
Snail::Snail(const lisp::Lisp& reader)
- : state(STATE_NORMAL), squishcount(0)
+ : BadGuy(reader, "images/creatures/snail/snail.sprite"), state(STATE_NORMAL), squishcount(0)
{
- reader.get("x", start_position.x);
- reader.get("y", start_position.y);
- bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("images/creatures/snail/snail.sprite");
+ reader.get("direction", direction);
set_direction = false;
+ if( direction != "auto" && direction != ""){
+ set_direction = true;
+ initial_direction = str2dir( direction );
+ }
+ sound_manager->preload("sounds/iceblock_bump.wav");
+ sound_manager->preload("sounds/stomp.wav");
+ sound_manager->preload("sounds/kick.wav");
}
-Snail::Snail(float pos_x, float pos_y, Direction d)
- : state(STATE_NORMAL), squishcount(0)
+Snail::Snail(const Vector& pos, Direction d)
+ : BadGuy(pos, "images/creatures/snail/snail.sprite"), state(STATE_NORMAL), squishcount(0)
{
- start_position.x = pos_x;
- start_position.y = pos_y;
- bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("images/creatures/snail/snail.sprite");
set_direction = true;
initial_direction = d;
+ sound_manager->preload("sounds/iceblock_bump.wav");
+ sound_manager->preload("sounds/stomp.wav");
+ sound_manager->preload("sounds/kick.wav");
}
void
{
writer.start_list("snail");
+ writer.write_string("direction", direction);
writer.write_float("x", start_position.x);
writer.write_float("y", start_position.y);