Add some more sound_manager->preloads into object constructors
[supertux.git] / src / badguy / snail.cpp
index c2da556..dea697b 100644 (file)
@@ -33,6 +33,9 @@ Snail::Snail(const lisp::Lisp& reader)
   : BadGuy(reader, "images/creatures/snail/snail.sprite"), state(STATE_NORMAL), squishcount(0)
 {
   set_direction = false;
+  sound_manager->preload("sounds/iceblock_bump.wav");
+  sound_manager->preload("sounds/stomp.wav");
+  sound_manager->preload("sounds/kick.wav");
 }
 
 Snail::Snail(const Vector& pos, Direction d)
@@ -40,6 +43,9 @@ Snail::Snail(const Vector& pos, Direction d)
 {
   set_direction = true;
   initial_direction = d;
+  sound_manager->preload("sounds/iceblock_bump.wav");
+  sound_manager->preload("sounds/stomp.wav");
+  sound_manager->preload("sounds/kick.wav");
 }
 
 void