Added some code for a very basic snowman
[supertux.git] / src / badguy / snowman.cpp
diff --git a/src/badguy/snowman.cpp b/src/badguy/snowman.cpp
new file mode 100644 (file)
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+//  SuperTux
+//  Copyright (C) 2010 Ingo Ruhnke <grumbel@gmx.de>
+//
+//  This program is free software: you can redistribute it and/or modify
+//  it under the terms of the GNU General Public License as published by
+//  the Free Software Foundation, either version 3 of the License, or
+//  (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+#include "badguy/snowman.hpp"
+
+Snowman::Snowman(const Reader& reader) :
+  WalkingBadguy(reader, "images/creatures/snowman/snowman.sprite", "walk-left", "walk-right")
+{
+  walk_speed = 40;
+}
+
+Snowman::Snowman(const Vector& pos, Direction d) :
+  WalkingBadguy(pos, d, "images/creatures/snowman/snowman.sprite", "walk-left", "walk-right")
+{
+  walk_speed = 40;
+}
+
+bool
+Snowman::collision_squished(GameObject& object)
+{
+  sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
+  kill_squished(object);
+  return true;
+}
+
+/* EOF */