* Use overloading in Lisp and Writer
[supertux.git] / src / badguy / spidermite.cpp
index ee9eac9..2c5bbf1 100644 (file)
 
 #include "spidermite.hpp"
 
-static const float FLYTIME = 1.2;
-static const float FLYSPEED = -100.0;
+static const float FLYTIME = 1.2f;
+static const float FLYSPEED = -100.0f;
 
 SpiderMite::SpiderMite(const lisp::Lisp& reader)
-       : BadGuy(reader, "images/creatures/spidermite/spidermite.sprite")
+  : BadGuy(reader, "images/creatures/spidermite/spidermite.sprite")
 {
   physic.enable_gravity(false);
 }
 
 SpiderMite::SpiderMite(const Vector& pos)
-       : BadGuy(pos, "images/creatures/spidermite/spidermite.sprite")
+  : BadGuy(pos, "images/creatures/spidermite/spidermite.sprite")
 {
   physic.enable_gravity(false);
 }
@@ -42,14 +42,14 @@ SpiderMite::write(lisp::Writer& writer)
 {
   writer.start_list("spidermite");
 
-  writer.write_float("x", start_position.x);
-  writer.write_float("y", start_position.y);
+  writer.write("x", start_position.x);
+  writer.write("y", start_position.y);
 
   writer.end_list("spidermite");
 }
 
 void
-SpiderMite::activate()
+SpiderMite::initialize()
 {
   sprite->set_action(dir == LEFT ? "left" : "right");
   mode = FLY_UP;