moved some more sprites
[supertux.git] / src / badguy / stalactite.cpp
index 82d47f2..03b6742 100644 (file)
@@ -20,7 +20,7 @@
 
 #include <config.h>
 
-#include "stalactite.h"
+#include "stalactite.hpp"
 
 static const int SHAKE_RANGE = 40;
 static const float SHAKE_TIME = .8;
@@ -76,6 +76,7 @@ Stalactite::collision_solid(GameObject& , const CollisionHit& hit)
   
   if(fabsf(hit.normal.y) > .5) { // hit floor or roof?
     state = STALACTITE_SQUISHED;
+    set_group(COLGROUP_MOVING_ONLY_STATIC);
     physic.set_velocity_y(0);
     sprite->set_action("squished");
     if(!timer.started())