Fixed trailing whitespaces in all(?) source files of supertux, also fixed some svn...
[supertux.git] / src / badguy / stalactite.cpp
index 60857fb..8bde2fb 100644 (file)
@@ -23,7 +23,7 @@
 #include "random_generator.hpp"
 
 static const int SHAKE_RANGE_X = 40;
-static const float SHAKE_TIME = .8;
+static const float SHAKE_TIME = .8f;
 static const float SQUISH_TIME = 2;
 static const float SHAKE_RANGE_Y = 400;
 
@@ -99,7 +99,7 @@ Stalactite::collision_player(Player& player)
   return FORCE_MOVE;
 }
 
-HitResponse 
+HitResponse
 Stalactite::collision_badguy(BadGuy& other, const CollisionHit& hit)
 {
   if (state == STALACTITE_SQUISHED) return FORCE_MOVE;
@@ -130,7 +130,7 @@ Stalactite::draw(DrawingContext& context)
   if(get_state() != STATE_ACTIVE)
     return;
 
-  
+
   if(state == STALACTITE_SQUISHED) {
     sprite->draw(context, get_pos(), LAYER_OBJECTS);
     return;