offscreen.patch by Klaus Denker: correct some calculations
[supertux.git] / src / badguy / toad.cpp
index 9115e33..1657a9b 100644 (file)
@@ -86,10 +86,10 @@ Toad::set_state(ToadState newState)
 }
 
 bool
-Toad::collision_squished(Player& player)
+Toad::collision_squished(GameObject& object)
 {
   sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
-  kill_squished(player);
+  kill_squished(object);
   return true;
 }