-// $Id$
-//
// SuperTux - "Will-O-Wisp" Badguy
// Copyright (C) 2007 Matthias Braun
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include "treewillowisp.hpp"
+#include "badguy/treewillowisp.hpp"
-#include "ghosttree.hpp"
-#include "object/lantern.hpp"
+#include "audio/sound_manager.hpp"
#include "audio/sound_source.hpp"
-#include "lisp/writer.hpp"
-#include "object_factory.hpp"
+#include "badguy/ghosttree.hpp"
+#include "object/lantern.hpp"
#include "object/player.hpp"
-#include "audio/sound_manager.hpp"
#include "sprite/sprite.hpp"
#include <math.h>
static const float SUCKSPEED = 25;
TreeWillOWisp::TreeWillOWisp(GhostTree* tree, const Vector& pos,
- float radius, float speed)
- : BadGuy(tree->get_pos() + pos, "images/creatures/willowisp/willowisp.sprite",
- LAYER_OBJECTS - 20), was_sucked(false), mystate(STATE_DEFAULT), tree(tree)
+ float radius, float speed) :
+ BadGuy(tree->get_pos() + pos, "images/creatures/willowisp/willowisp.sprite",
+ LAYER_OBJECTS - 20),
+ was_sucked(false),
+ mystate(STATE_DEFAULT),
+ color(),
+ angle(),
+ radius(),
+ speed(),
+ sound_source(),
+ tree(tree),
+ suck_target()
{
sound_manager->preload(SOUNDFILE);
return color;
}
+/* EOF */