#include "badguy.hpp"
+class GhostTree;
+
class TreeWillOWisp : public BadGuy
{
public:
- TreeWillOWisp(const Vector& pos, float radius, float speed);
+ TreeWillOWisp(GhostTree* tree, const Vector& pos, float radius, float speed);
virtual ~TreeWillOWisp();
void activate();
float speed;
std::auto_ptr<SoundSource> sound_source;
+ Vector treepos_delta;
+ GhostTree* tree;
};
#endif