Silence compiler warning
[supertux.git] / src / badguy / walking_badguy.cpp
index 203d5f7..5e26d49 100644 (file)
 
 #include "sprite/sprite.hpp"
 
-WalkingBadguy::WalkingBadguy(const Vector& pos, 
-                             const std::string& sprite_name
-                             const std::string& walk_left_action
-                             const std::string& walk_right_action
-                             int layer) :
-  BadGuy(pos, sprite_name, layer), 
-  walk_left_action(walk_left_action), 
-  walk_right_action(walk_right_action), 
-  walk_speed(80), 
+WalkingBadguy::WalkingBadguy(const Vector& pos,
+                             const std::string& sprite_name_,
+                             const std::string& walk_left_action_,
+                             const std::string& walk_right_action_,
+                             int layer_) :
+  BadGuy(pos, sprite_name_, layer_),
+  walk_left_action(walk_left_action_),
+  walk_right_action(walk_right_action_),
+  walk_speed(80),
   max_drop_height(-1),
   turn_around_timer(),
   turn_around_counter()
 {
 }
 
-WalkingBadguy::WalkingBadguy(const Vector& pos, 
-                             Direction direction, 
-                             const std::string& sprite_name
-                             const std::string& walk_left_action
-                             const std::string& walk_right_action
-                             int layer) :
-  BadGuy(pos, direction, sprite_name, layer), 
-  walk_left_action(walk_left_action), 
-  walk_right_action(walk_right_action), 
-  walk_speed(80), 
+WalkingBadguy::WalkingBadguy(const Vector& pos,
+                             Direction direction,
+                             const std::string& sprite_name_,
+                             const std::string& walk_left_action_,
+                             const std::string& walk_right_action_,
+                             int layer_) :
+  BadGuy(pos, direction, sprite_name_, layer_),
+  walk_left_action(walk_left_action_),
+  walk_right_action(walk_right_action_),
+  walk_speed(80),
   max_drop_height(-1),
   turn_around_timer(),
   turn_around_counter()
 {
 }
 
-WalkingBadguy::WalkingBadguy(const Reader& reader, 
-                             const std::string& sprite_name
-                             const std::string& walk_left_action
-                             const std::string& walk_right_action
-                             int layer) :
-  BadGuy(reader, sprite_name, layer), 
-  walk_left_action(walk_left_action), 
-  walk_right_action(walk_right_action), 
-  walk_speed(80), 
+WalkingBadguy::WalkingBadguy(const Reader& reader,
+                             const std::string& sprite_name_,
+                             const std::string& walk_left_action_,
+                             const std::string& walk_right_action_,
+                             int layer_) :
+  BadGuy(reader, sprite_name_, layer_),
+  walk_left_action(walk_left_action_),
+  walk_right_action(walk_right_action_),
+  walk_speed(80),
   max_drop_height(-1),
   turn_around_timer(),
   turn_around_counter()