#include "yeti_stalactite.hpp"
#include "bouncing_snowball.hpp"
#include "game_session.hpp"
-#include "scripting/script_interpreter.hpp"
static const float JUMP_VEL1 = 250;
static const float JUMP_VEL2 = 700;
// start script
if(dead_script != "") {
- ScriptInterpreter::add_script_object(Sector::current(),
- "Yeti - dead-script", dead_script);
+ std::istringstream stream(dead_script);
+ Sector::current()->run_script(stream, "Yeti - dead-script");
}
} else {
safe_timer.start(SAFE_TIME);