set_colgroup_active(COLGROUP_MOVING_ONLY_STATIC);
sprite->set_action("dead");
- if (countMe) Sector::current()->get_level()->stats.badguys++;
-
- if(dead_script != "") {
- std::istringstream stream(dead_script);
- Sector::current()->run_script(stream, "Yeti - dead-script");
- }
+ run_dead_script();
}
else {
safe_timer.start(SAFE_TIME);