last_self_pos()
{
state = FLYING;
- speed = systemRandom.rand(130, 171);
+ speed = gameRandom.rand(130, 171);
physic.enable_gravity(false);
}
last_self_pos()
{
state = FLYING;
- speed = systemRandom.rand(130, 171);
+ speed = gameRandom.rand(130, 171);
physic.enable_gravity(false);
}