Use supertux2 on Windows, zeekling squish animation fix.
[supertux.git] / src / badguy / zeekling.cpp
index 69cba10..8c64887 100644 (file)
@@ -64,7 +64,6 @@ Zeekling::collision_squished(GameObject& object)
 {
   sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
   kill_squished(object);
-  kill_fall();
   return true;
 }
 
@@ -195,6 +194,4 @@ Zeekling::active_update(float elapsed_time) {
   }
 }
 
-IMPLEMENT_FACTORY(Zeekling, "zeekling");
-
 /* EOF */