#define __COLLISION_GRID_ITERATOR_H__
#include "math/rect.hpp"
-#include "msg.hpp"
+#include "log.hpp"
class CollisionGrid;
entry = 0;
if(start_x >= end_x) {
- msg_debug("bad region");
+ log_debug << "bad region" << std::endl;
y = 0;
end_y = 0;
return;