}
void
+JoystickManager::bind_next_event_to(Controller::Control id)
+{
+ wait_for_joystick = id;
+}
+
+void
JoystickManager::set_joy_controls(Controller::Control id, bool value)
{
- if (m_joystick_config.jump_with_up_joy &&
+ if (m_joystick_config.jump_with_up_joy &&
id == Controller::UP)
{
parent->get_controller()->set_control(Controller::JUMP, value);