Patch for multiple joysticks from const86 <const@mimas.ru>
[supertux.git] / src / control / joystickkeyboardcontroller.hpp
index 49da0a2..00c4c2f 100644 (file)
 #include "util/writer_fwd.hpp"
 
 class Menu;
+class KeyboardMenu;
+class JoystickMenu;
+class Controller;
 
-class JoystickKeyboardController : public Controller
+class JoystickKeyboardController
 {
+private:
+  friend class KeyboardMenu;
+  friend class JoystickMenu;
+
+  typedef Controller::Control Control;
+  typedef Uint8 JoyId;
+
+  typedef std::map<SDLKey, Control> KeyMap;
+  typedef std::map<std::pair<JoyId, int>, Control> ButtonMap;
+  typedef std::map<std::pair<JoyId, int>, Control> AxisMap;
+  typedef std::map<std::pair<JoyId, int>, Control> HatMap;
+
 public:
   JoystickKeyboardController();
   virtual ~JoystickKeyboardController();
@@ -40,34 +55,48 @@ public:
    */
   void process_event(const SDL_Event& event);
 
-  void write(lisp::Writer& writer);
+  void write(Writer& writer);
   void read(const Reader& lisp);
+  void update();
   void reset();
 
-  Menu* get_key_options_menu();
-  Menu* get_joystick_options_menu();
   void updateAvailableJoysticks();
 
+  Controller *get_main_controller();
+
 private:
-  void process_key_event(const SDL_Event& event);
+  void process_key_event(const SDL_KeyboardEvent& event);
   void process_hat_event(const SDL_JoyHatEvent& jhat);
   void process_axis_event(const SDL_JoyAxisEvent& jaxis);
   void process_button_event(const SDL_JoyButtonEvent& jbutton);
-  void process_console_key_event(const SDL_Event& event);
-  void process_menu_key_event(const SDL_Event& event);
+  void process_console_key_event(const SDL_KeyboardEvent& event);
+  void process_menu_key_event(const SDL_KeyboardEvent& event);
 
   void print_joystick_mappings();
 
-  typedef std::map<SDLKey, Control> KeyMap;
+  SDLKey reversemap_key(Control c);
+  int    reversemap_joybutton(Control c);
+  int    reversemap_joyaxis(Control c);
+  int    reversemap_joyhat(Control c);
+
+  void unbind_joystick_control(Control c);
+
+  void bind_joybutton(JoyId joy_id, int button, Control c);
+  void bind_joyaxis(JoyId joy_id, int axis, Control c);
+  void bind_joyhat(JoyId joy_id, int dir, Control c);
+  void bind_key(SDLKey key, Control c);
+
+  void set_joy_controls(Control id, bool value);
+
+private:
+  Controller *controller;
+
   KeyMap keymap;
 
-  typedef std::map<int, Control> ButtonMap;
   ButtonMap joy_button_map;
 
-  typedef std::map<int, Control> AxisMap;
   AxisMap joy_axis_map;
 
-  typedef std::map<int, Control> HatMap;
   HatMap joy_hat_map;
 
   std::vector<SDL_Joystick*> joysticks;
@@ -89,31 +118,9 @@ private:
   bool jump_with_up_joy; // Joystick up jumps
   bool jump_with_up_kbd; // Keyboard up jumps
 
-  SDLKey reversemap_key(Control c);
-  int    reversemap_joybutton(Control c);
-  int    reversemap_joyaxis(Control c);
-  int    reversemap_joyhat(Control c);
-
-  void unbind_joystick_control(Control c);
-
-  void bind_joybutton(int button, Control c);
-  void bind_joyaxis(int axis, Control c);
-  void bind_joyhat(int dir, Control c);
-  void bind_key(SDLKey key, Control c);
-
-  void set_joy_controls(Control id, bool value);
-
   int wait_for_key;
   int wait_for_joystick;
 
-  class KeyboardMenu;
-  class JoystickMenu;
-
-  KeyboardMenu* key_options_menu;
-  JoystickMenu* joystick_options_menu;
-  friend class KeyboardMenu;
-  friend class JoystickMenu;
-
 private:
   JoystickKeyboardController(const JoystickKeyboardController&);
   JoystickKeyboardController& operator=(const JoystickKeyboardController&);