// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-
#include <config.h>
#include "flip_level_transformer.h"
#include "badguy/badguy.h"
#include "sector.h"
#include "tile_manager.h"
+#include "spawn_point.h"
void
FlipLevelTransformer::transform_sector(Sector* sector)