renamed all .h to .hpp
[supertux.git] / src / flip_level_transformer.cpp
index 7f8ef95..73fe33b 100644 (file)
 //  02111-1307, USA.
 #include <config.h>
 
-#include "flip_level_transformer.h"
-#include "object/tilemap.h"
-#include "object/camera.h"
-#include "badguy/badguy.h"
-#include "sector.h"
-#include "tile_manager.h"
-#include "spawn_point.h"
+#include "flip_level_transformer.hpp"
+#include "object/tilemap.hpp"
+#include "object/camera.hpp"
+#include "badguy/badguy.hpp"
+#include "sector.hpp"
+#include "tile_manager.hpp"
+#include "spawn_point.hpp"
 
 void
 FlipLevelTransformer::transform_sector(Sector* sector)
@@ -51,9 +51,7 @@ FlipLevelTransformer::transform_sector(Sector* sector)
     BadGuy* badguy = dynamic_cast<BadGuy*> (object);
     if(badguy) {
       transform_badguy(height, badguy);
-      continue;
     }
-    
     MovingObject* mobject = dynamic_cast<MovingObject*> (object);
     if(mobject) {
       transform_moving_object(height, mobject);