Bomb is now portable
[supertux.git] / src / flip_level_transformer.hpp
index fde90f8..832fe08 100644 (file)
 #define __FLIP_LEVEL_TRANSFORMER_H__
 
 #include "level_transformer.hpp"
-#include "object/platform.hpp"
-#include "object/path.hpp"
 
 class TileMap;
 class BadGuy;
 class SpawnPoint;
 class MovingObject;
+class Platform;
+class Block;
 
 /** Vertically or horizontally flip a level */
 class FlipLevelTransformer : public LevelTransformer
@@ -41,7 +41,7 @@ private:
   void transform_badguy(float height, BadGuy* badguy);
   void transform_spawnpoint(float height, SpawnPoint* spawnpoint);
   void transform_platform(float height, Platform& platform);
+  void transform_block(float height, Block& block);
 };
 
 #endif
-