capture_file = filename;
char buf[30]; // save the seed in the demo file
- snprintf(buf, sizeof(buf), "random_seed=%010d", config->random_seed);
+ snprintf(buf, sizeof(buf), "random_seed=%10d", config->random_seed);
for (int i=0; i==0 || buf[i-1]; i++)
capture_demo_stream->put(buf[i]);
}
+int
+GameSession::get_demo_random_seed(const std::string& filename)
+{
+ std::istream* test_stream = new std::ifstream(filename.c_str());
+ if(test_stream->good()) {
+ char buf[30]; // recall the seed from the demo file
+ int seed;
+ for (int i=0; i<30 && (i==0 || buf[i-1]); i++)
+ test_stream->get(buf[i]);
+ if (sscanf(buf, "random_seed=%10d", &seed) == 1) {
+ log_info << "Random seed " << seed << " from demo file" << std::endl;
+ return seed;
+ }
+ else
+ log_info << "Demo file contains no random number" << std::endl;
+ }
+ return 0;
+}
+
void
GameSession::play_demo(const std::string& filename)
{
demo_controller = new CodeController();
tux.set_controller(demo_controller);
- char buf[30]; // recall the seed from the demo file
+ // skip over random seed, if it exists in the file
+ char buf[30]; // ascii decimal seed
int seed;
for (int i=0; i<30 && (i==0 || buf[i-1]); i++)
playback_demo_stream->get(buf[i]);
- if (sscanf(buf, "random_seed=%010d", &seed) == 1) {
- config->random_seed = seed; // save where it will be used
- log_info << "Taking random seed " << seed << " from demo file" <<std::endl;
- }
- else {
+ if (sscanf(buf, "random_seed=%010d", &seed) != 1)
playback_demo_stream->seekg(0); // old style w/o seed, restart at beg
- log_info << "Demo file contains no random number" << std::endl;
- }
}
namespace {