currentsector->add_object(new Fireworks());
}
} else if(sequencename == "stoptux") {
+ if(!end_sequence) {
+ std::cout << "WARNING: Final target reached without "
+ << "an active end sequence." << std::endl;
+ this->start_sequence("endsequence");
+ }
end_sequence = ENDSEQUENCE_WAITING;
} else {
std::cout << "Unknown sequence '" << sequencename << "'.\n";
context.draw_text(blue_text, _("Result:"), Vector(SCREEN_WIDTH/2, 200),
CENTER_ALLIGN, LAYER_FOREGROUND1);
- sprintf(str, _("SCORE: %d"), global_stats.get_points(SCORE_STAT));
- context.draw_text(gold_text, str, Vector(SCREEN_WIDTH/2, 224), CENTER_ALLIGN, LAYER_FOREGROUND1);
+// sprintf(str, _("SCORE: %d"), global_stats.get_points(SCORE_STAT));
+// context.draw_text(gold_text, str, Vector(SCREEN_WIDTH/2, 224), CENTER_ALLIGN, LAYER_FOREGROUND1);
+ // y == 256 before removal of score
sprintf(str, _("COINS: %d"), player_status->coins);
- context.draw_text(gold_text, str, Vector(SCREEN_WIDTH/2, 256), CENTER_ALLIGN, LAYER_FOREGROUND1);
+ context.draw_text(gold_text, str, Vector(SCREEN_WIDTH/2, 224), CENTER_ALLIGN, LAYER_FOREGROUND1);
context.do_drawing();