TODO update, fix tux doesn't stop at igloo anymore
[supertux.git] / src / gameloop.cpp
index 3a33cdb..f6d92d9 100644 (file)
@@ -814,6 +814,8 @@ GameSession::start_sequence(const std::string& sequencename)
     if(sequencename == "fireworks") {
       currentsector->add_object(new Fireworks());
     }
+  } else if(sequencename == "stoptux") {
+    end_sequence =  ENDSEQUENCE_WAITING;
   } else {
     std::cout << "Unknown sequence '" << sequencename << "'.\n";
   }