Changed the way the scrolling was calculated. Instead of calculating it relatively...
[supertux.git] / src / gameobjs.cpp
index d185556..4909308 100644 (file)
@@ -18,7 +18,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //  02111-1307, USA.
-
+#include <algorithm>
 #include "world.h"
 #include "tile.h"
 #include "gameloop.h"