-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef SUPERTUX_MENU_H
-#define SUPERTUX_MENU_H
+#ifndef HEADER_SUPERTUX_GUI_MENU_HPP
+#define HEADER_SUPERTUX_GUI_MENU_HPP
-#include <vector>
+#include <list>
#include <memory>
-#include <set>
-#include <string>
-#include <utility>
-#include <assert.h>
-
#include <SDL.h>
-#include "video/surface.hpp"
+#include "gui/mousecursor.hpp"
#include "video/font.hpp"
-#include "mousecursor.hpp"
bool confirm_dialog(Surface* background, std::string text);
MN_GOTO,
MN_TOGGLE,
MN_BACK,
- MN_DEACTIVE,
+ MN_INACTIVE,
MN_TEXTFIELD,
MN_NUMFIELD,
MN_CONTROLFIELD,
MN_STRINGSELECT,
MN_LABEL,
- MN_HL, /* horizontal line */
+ MN_HL /* horizontal line */
};
class Menu;
-\f
+
class MenuItem
{
public:
std::string get_input_with_symbol(bool active_item); // returns the text with an input symbol
private:
- /// copy-construction not allowed
- MenuItem(const MenuItem& ) { assert(false); }
- /// assignment not allowed
- void operator= (const MenuItem& ) { assert(false); }
-
/// keyboard key or joystick button
bool input_flickering;
+
+private:
+ MenuItem(const MenuItem&);
+ MenuItem& operator=(const MenuItem&);
};
-\f
+
class Menu
{
+ static Color default_color;
+ static Color active_color;
+ static Color inactive_color;
+ static Color label_color;
+ static Color field_color;
private:
static std::vector<Menu*> last_menus;
+
+ /** Pointers to all currently available menus, used to handle repositioning on window resize */
+ static std::list<Menu*> all_menus;
+
static Menu* previous;
static Menu* current_;
- static void pop_current();
-
public:
/** Set the current menu, if pmenu is NULL, hide the current menu */
static void set_current(Menu* pmenu);
static void push_current(Menu* pmenu);
+ static void pop_current();
+
+ static void recalc_pos();
/** Return the current active menu or NULL if none is active */
static Menu* current()
char mn_input_char;
float menu_repeat_time;
-public:
- static Font* default_font;
- static Font* active_font;
- static Font* deactive_font;
- static Font* label_font;
- static Font* field_font;
+ bool close;
+public:
std::vector<MenuItem*> items;
Menu();
MenuItem* add_label(const std::string& text);
MenuItem* add_entry(int id, const std::string& text);
MenuItem* add_toggle(int id, const std::string& text, bool toggled = false);
- MenuItem* add_deactive(int id, const std::string& text);
+ MenuItem* add_inactive(int id, const std::string& text);
MenuItem* add_back(const std::string& text);
MenuItem* add_submenu(const std::string& text, Menu* submenu, int id = -1);
MenuItem* add_controlfield(int id, const std::string& text,
};
#endif
+
+/* EOF */