#define SUPERTUX_MENU_H
#include <vector>
+#include <memory>
#include <set>
#include <string>
#include <utility>
static std::vector<Menu*> last_menus;
static Menu* current_;
- static void push_current(Menu* pmenu);
static void pop_current();
public:
/** Set the current menu, if pmenu is NULL, hide the current menu */
static void set_current(Menu* pmenu);
+
+ static void push_current(Menu* pmenu);
/** Return the current active menu or NULL if none is active */
static Menu* current()
Uint32 effect_ticks;
int arrange_left;
int active_item;
-};
-extern Surface* checkbox;
-extern Surface* checkbox_checked;
-extern Surface* back;
-extern Surface* arrow_left;
-extern Surface* arrow_right;
+ std::auto_ptr<Surface> checkbox;
+ std::auto_ptr<Surface> checkbox_checked;
+ std::auto_ptr<Surface> back;
+ std::auto_ptr<Surface> arrow_left;
+ std::auto_ptr<Surface> arrow_right;
+};
#endif