~MenuManager();
void draw(DrawingContext& context);
+ bool check_menu();
/** Set the current menu, if pmenu is NULL, hide the current menu */
- void set_current(Menu* pmenu);
+ void set_current_ptr(Menu* menu);
+ void set_current(int id);
- void push_current(Menu* pmenu);
+ void push_current(int id);
+ void push_current_(Menu* menu);
void pop_current();
void recalc_pos();