At least my compiler (g++ (GCC) 3.3.2) needs this include.
[supertux.git] / src / level.cpp
index ad36b2f..0ee5cc7 100644 (file)
@@ -1,14 +1,22 @@
+//  $Id$
+// 
+//  SuperTux
+//  Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
 //
-// C Implementation: level
-//
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2003
-//
-// Copyright: See COPYING file that comes with this distribution
-//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
 //
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+// 
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+//  02111-1307, USA.
 
 #include <map>
 #include <stdlib.h>
 #include "scene.h"
 #include "tile.h"
 #include "lispreader.h"
+#include "resources.h"
+#include "music_manager.h"
 
 using namespace std;
 
-texture_type img_bkgd, img_bkgd_tile[2][4], img_solid[4], img_brick[2];
-
 st_subset::st_subset()
 {
   levels = 0;
@@ -35,14 +43,14 @@ st_subset::st_subset()
 
 void st_subset::create(const std::string& subset_name)
 {
-  st_level new_lev;
+  Level new_lev;
   st_subset new_subset;
   new_subset.name = subset_name;
   new_subset.title = "Unknown Title";
   new_subset.description = "No description so far.";
   new_subset.save();
   new_lev.init_defaults();
-  level_save(&new_lev,subset_name.c_str(),1);
+  new_lev.save(subset_name.c_str(),1);
 }
 
 void st_subset::parse (lisp_object_t* cursor)
@@ -124,12 +132,12 @@ void st_subset::load(char *subset)
       snprintf(str, 1024, "%s.png", filename);
       if(faccessible(str))
         {
-          texture_load(&image,str,IGNORE_ALPHA);
+          image = new Surface(str,IGNORE_ALPHA);
         }
       else
         {
           snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str());
-          texture_load(&image,filename,IGNORE_ALPHA);
+          image = new Surface(filename,IGNORE_ALPHA);
         }
     }
 
@@ -188,70 +196,96 @@ void st_subset::free()
   title.clear();
   description.clear();
   name.clear();
-  texture_free(&image);
+  delete image;
   levels = 0;
 }
 
+Level::Level()
+  : img_bkgd(0)
+{
+}
+
+Level::Level(const std::string& subset, int level)
+  : img_bkgd(0)
+{
+  load(subset, level);
+}
+
+Level::Level(const std::string& filename)
+  : img_bkgd(0)
+{
+  load(filename);
+}
+
+Level::~Level()
+{
+  free_gfx();
+}
+
 void
-st_level::init_defaults()
+Level::init_defaults()
 {
   name       = "UnNamed";
+  author     = "UnNamed";
   theme      = "antarctica";
   song_title = "Mortimers_chipdisko.mod";
   bkgd_image = "arctis.png";
   width      = 21;
+  start_pos_x = 100;
+  start_pos_y = 170;
   time_left  = 100;
   gravity    = 10.;
-  bkgd_red   = 0;
-  bkgd_green = 0;
-  bkgd_blue  = 0;
+  bkgd_top.red   = 0;
+  bkgd_top.green = 0;
+  bkgd_top.blue  = 0;
+  bkgd_bottom.red   = 255;
+  bkgd_bottom.green = 255;
+  bkgd_bottom.blue  = 255;
+  endpos     = 0;
+  use_endsequence = false;
 
   for(int i = 0; i < 15; ++i)
     {
-      ia_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int));
+      ia_tiles[i].resize(width+1, 0);
       ia_tiles[i][width] = (unsigned int) '\0';
+
       for(int y = 0; y < width; ++y)
         ia_tiles[i][y] = 0;
-      ia_tiles[i][width] = (unsigned int) '\0';
 
-      bg_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int));
+      bg_tiles[i].resize(width+1, 0);
       bg_tiles[i][width] = (unsigned int) '\0';
       for(int y = 0; y < width; ++y)
         bg_tiles[i][y] = 0;
-      bg_tiles[i][width] = (unsigned int) '\0';
 
-      fg_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int));
+      fg_tiles[i].resize(width+1, 0);
       fg_tiles[i][width] = (unsigned int) '\0';
       for(int y = 0; y < width; ++y)
         fg_tiles[i][y] = 0;
-      fg_tiles[i][width] = (unsigned int) '\0';
     }
 }
 
-/* Load data for this level: */
-/* Returns -1, if the loading of the level failed. */
 int
-st_level::load(const  char *subset, int level)
+Level::load(const std::string& subset, int level)
 {
   char filename[1024];
 
-  /* Load data file: */
-
-  snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
+  // Load data file:
+  snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level);
   if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level);
+    snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level);
 
-  return level_load(this, filename);
+  return load(filename);
 }
 
-int level_load(st_level* plevel, const char* filename)
+int 
+Level::load(const std::string& filename)
 {
   FILE * fi;
   lisp_object_t* root_obj = 0;
-  fi = fopen(filename, "r");
+  fi = fopen(filename.c_str(), "r");
   if (fi == NULL)
     {
-      perror(filename);
+      perror(filename.c_str());
       return -1;
     }
 
@@ -261,7 +295,7 @@ int level_load(st_level* plevel, const char* filename)
 
   if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
     {
-      printf("World: Parse Error in file %s", filename);
+      printf("World: Parse Error in file %s", filename.c_str());
     }
 
   vector<int> ia_tm;
@@ -272,19 +306,28 @@ int level_load(st_level* plevel, const char* filename)
   if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0)
     {
       LispReader reader(lisp_cdr(root_obj));
-
       reader.read_int("version",  &version);
-      reader.read_int("width",  &plevel->width);
-      reader.read_int("time",  &plevel->time_left);
-      reader.read_int("bkgd_red",  &plevel->bkgd_red);
-      reader.read_int("bkgd_green",  &plevel->bkgd_green);
-      reader.read_int("bkgd_blue",  &plevel->bkgd_blue);
-      reader.read_float("gravity",  &plevel->gravity);
-      reader.read_string("name",  &plevel->name);
-      reader.read_string("theme",  &plevel->theme);
-      reader.read_string("music",  &plevel->song_title);
-      reader.read_string("background",  &plevel->bkgd_image);
-      reader.read_string("particle_system", &plevel->particle_system);
+      reader.read_bool("use-endsequence", &use_endsequence);
+      reader.read_int("width",  &width);
+      if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100;
+      if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170;
+      reader.read_int("time",  &time_left);
+
+      reader.read_int("bkgd_top_red",  &bkgd_top.red);
+      reader.read_int("bkgd_top_green",  &bkgd_top.green);
+      reader.read_int("bkgd_top_blue",  &bkgd_top.blue);
+
+      reader.read_int("bkgd_bottom_red",  &bkgd_bottom.red);
+      reader.read_int("bkgd_bottom_green",  &bkgd_bottom.green);
+      reader.read_int("bkgd_bottom_blue",  &bkgd_bottom.blue);
+
+      reader.read_float("gravity",  &gravity);
+      reader.read_string("name",  &name);
+      reader.read_string("author", &author);
+      reader.read_string("theme",  &theme);
+      reader.read_string("music",  &song_title);
+      reader.read_string("background",  &bkgd_image);
+      reader.read_string("particle_system", &particle_system);
       reader.read_int_vector("background-tm",  &bg_tm);
 
       if (!reader.read_int_vector("interactive-tm", &ia_tm))
@@ -292,7 +335,29 @@ int level_load(st_level* plevel, const char* filename)
 
       reader.read_int_vector("foreground-tm",  &fg_tm);
 
-      {
+      { // Read ResetPoints
+        lisp_object_t* cur = 0;
+        if (reader.read_lisp("reset-points",  &cur))
+          {
+            while (!lisp_nil_p(cur))
+              {
+                lisp_object_t* data = lisp_car(cur);
+
+                ResetPoint pos;
+
+                LispReader reader(lisp_cdr(data));
+                if (reader.read_int("x", &pos.x)
+                    && reader.read_int("y", &pos.y))
+                  {
+                    reset_points.push_back(pos);
+                  }
+
+                cur = lisp_cdr(cur);
+              }
+          }
+      }
+
+      { // Read BadGuys
         lisp_object_t* cur = 0;
         if (reader.read_lisp("objects",  &cur))
           {
@@ -305,8 +370,9 @@ int level_load(st_level* plevel, const char* filename)
                 LispReader reader(lisp_cdr(data));
                 reader.read_int("x", &bg_data.x);
                 reader.read_int("y", &bg_data.y);
+                reader.read_bool("stay-on-platform", &bg_data.stay_on_platform);
 
-                plevel->badguy_data.push_back(bg_data);
+                badguy_data.push_back(bg_data);
 
                 cur = lisp_cdr(cur);
               }
@@ -362,8 +428,8 @@ int level_load(st_level* plevel, const char* filename)
             {
               if (*i == '0' || *i == '1' || *i == '2')
                 {
-                  plevel->badguy_data.push_back(BadGuyData(static_cast<BadGuyKind>(*i-'0'),
-                                                x*32, y*32));
+                  badguy_data.push_back(BadGuyData(static_cast<BadGuyKind>(*i-'0'),
+                                                   x*32, y*32, false));
                   *i = 0;
                 }
               else
@@ -375,7 +441,7 @@ int level_load(st_level* plevel, const char* filename)
                     printf("Error: conversion will fail, unsupported char: '%c' (%d)\n", *i, *i);
                 }
               ++x;
-              if (x >= plevel->width)
+              if (x >= width)
                 {
                   x = 0;
                   ++y;
@@ -386,17 +452,17 @@ int level_load(st_level* plevel, const char* filename)
 
   for(int i = 0; i < 15; ++i)
     {
-      plevel->ia_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) );
-      plevel->bg_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) );
-      plevel->fg_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) );
+      ia_tiles[i].resize(width + 1, 0);
+      bg_tiles[i].resize(width + 1, 0);
+      fg_tiles[i].resize(width + 1, 0);
     }
 
   int i = 0;
   int j = 0;
   for(vector<int>::iterator it = ia_tm.begin(); it != ia_tm.end(); ++it, ++i)
     {
-      plevel->ia_tiles[j][i] = (*it);
-      if(i == plevel->width - 1)
+      ia_tiles[j][i] = (*it);
+      if(i == width - 1)
         {
           i = -1;
           ++j;
@@ -407,8 +473,8 @@ int level_load(st_level* plevel, const char* filename)
   for(vector<int>::iterator it = bg_tm.begin(); it != bg_tm.end(); ++it, ++i)
     {
 
-      plevel->bg_tiles[j][i] = (*it);
-      if(i == plevel->width - 1)
+      bg_tiles[j][i] = (*it);
+      if(i == width - 1)
         {
           i = -1;
           ++j;
@@ -419,21 +485,21 @@ int level_load(st_level* plevel, const char* filename)
   for(vector<int>::iterator it = fg_tm.begin(); it != fg_tm.end(); ++it, ++i)
     {
 
-      plevel->fg_tiles[j][i] = (*it);
-      if(i == plevel->width - 1)
+      fg_tiles[j][i] = (*it);
+      if(i == width - 1)
         {
           i = -1;
           ++j;
         }
     }
 
-  /* Set the global gravity to the latest loaded level's gravity */
-  gravity = plevel->gravity;
-
   //  Mark the end position of this level!
   // FIXME: -10 is a rather random value, we still need some kind of
   // real levelend gola
-  endpos = 32*(plevel->width-10);
+  if (use_endsequence)
+    endpos = 32*(width-20);
+  else
+    endpos = 32*(width-15);
 
   fclose(fi);
   return 0;
@@ -441,11 +507,10 @@ int level_load(st_level* plevel, const char* filename)
 
 /* Save data for level: */
 
-void level_save(st_level* plevel,const  char * subset, int level)
+void 
+Level::save(const  char * subset, int level)
 {
-  FILE * fi;
   char filename[1024];
-  int y,i;
   char str[80];
 
   /* Save data file: */
@@ -455,7 +520,7 @@ void level_save(st_level* plevel,const  char * subset, int level)
   if(!fwriteable(filename))
     snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level);
 
-  fi = fopen(filename, "w");
+  FILE * fi = fopen(filename, "w");
   if (fi == NULL)
     {
       perror(filename);
@@ -469,51 +534,63 @@ void level_save(st_level* plevel,const  char * subset, int level)
   fprintf(fi,"(supertux-level\n");
 
   fprintf(fi,"  (version %d)\n", 1);
-  fprintf(fi,"  (name \"%s\")\n", plevel->name.c_str());
-  fprintf(fi,"  (theme \"%s\")\n", plevel->theme.c_str());
-  fprintf(fi,"  (music \"%s\")\n", plevel->song_title.c_str());
-  fprintf(fi,"  (background \"%s\")\n", plevel->bkgd_image.c_str());
-  fprintf(fi,"  (particle_system \"%s\")\n", plevel->particle_system.c_str());
-  fprintf(fi,"  (bkgd_red %d)\n", plevel->bkgd_red);
-  fprintf(fi,"  (bkgd_green %d)\n", plevel->bkgd_green);
-  fprintf(fi,"  (bkgd_blue %d)\n", plevel->bkgd_blue);
-  fprintf(fi,"  (time %d)\n", plevel->time_left);
-  fprintf(fi,"  (width %d)\n", plevel->width);
-  fprintf(fi,"  (gravity %2.1f)\n", plevel->gravity);
+  fprintf(fi,"  (name \"%s\")\n", name.c_str());
+  fprintf(fi,"  (author \"%s\")\n", author.c_str());
+  fprintf(fi,"  (theme \"%s\")\n", theme.c_str());
+  fprintf(fi,"  (music \"%s\")\n", song_title.c_str());
+  fprintf(fi,"  (background \"%s\")\n", bkgd_image.c_str());
+  fprintf(fi,"  (particle_system \"%s\")\n", particle_system.c_str());
+  fprintf(fi,"  (bkgd_top_red %d)\n", bkgd_top.red);
+  fprintf(fi,"  (bkgd_top_green %d)\n", bkgd_top.green);
+  fprintf(fi,"  (bkgd_top_blue %d)\n", bkgd_top.blue);
+  fprintf(fi,"  (bkgd_bottom_red %d)\n", bkgd_bottom.red);
+  fprintf(fi,"  (bkgd_bottom_green %d)\n", bkgd_bottom.green);
+  fprintf(fi,"  (bkgd_bottom_blue %d)\n", bkgd_bottom.blue);
+  fprintf(fi,"  (time %d)\n", time_left);
+  fprintf(fi,"  (width %d)\n", width);
+  fprintf(fi,"  (gravity %2.1f)\n", gravity);
   fprintf(fi,"  (background-tm ");
 
-  for(y = 0; y < 15; ++y)
+  for(int y = 0; y < 15; ++y)
     {
-      for(i = 0; i < plevel->width; ++i)
-        fprintf(fi," %d ", plevel->bg_tiles[y][i]);
+      for(int i = 0; i < width; ++i)
+        fprintf(fi," %d ", bg_tiles[y][i]);
     }
 
   fprintf( fi,")\n");
   fprintf(fi,"  (interactive-tm ");
 
-  for(y = 0; y < 15; ++y)
+  for(int y = 0; y < 15; ++y)
     {
-      for(i = 0; i < plevel->width; ++i)
-        fprintf(fi," %d ", plevel->ia_tiles[y][i]);
+      for(int i = 0; i < width; ++i)
+        fprintf(fi," %d ", ia_tiles[y][i]);
     }
 
   fprintf( fi,")\n");
   fprintf(fi,"  (foreground-tm ");
 
-  for(y = 0; y < 15; ++y)
+  for(int y = 0; y < 15; ++y)
     {
-      for(i = 0; i < plevel->width; ++i)
-        fprintf(fi," %d ", plevel->fg_tiles[y][i]);
+      for(int i = 0; i < width; ++i)
+        fprintf(fi," %d ", fg_tiles[y][i]);
     }
 
   fprintf( fi,")\n");
+
+  fprintf( fi,"(reset-points\n");
+  for(std::vector<ResetPoint>::iterator i = reset_points.begin();
+      i != reset_points.end(); ++i)
+    fprintf( fi,"(point (x %d) (y %d))\n",i->x, i->y);
+  fprintf( fi,")\n");
+
   fprintf( fi,"(objects\n");
 
-  for(std::vector<BadGuyData>::iterator it = plevel->
-      badguy_data.begin();
-      it != plevel->badguy_data.end();
+  for(std::vector<BadGuyData>::iterator it = badguy_data.begin();
+      it != badguy_data.end();
       ++it)
-    fprintf( fi,"(%s (x %d) (y %d))\n",badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y);
+    fprintf( fi,"(%s (x %d) (y %d) (stay-on-platform %s))\n",
+             badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y,
+             it->stay_on_platform ? "#t" : "#f");
 
   fprintf( fi,")\n");
 
@@ -526,16 +603,18 @@ void level_save(st_level* plevel,const  char * subset, int level)
 /* Unload data for this level: */
 
 void
-st_level::cleanup()
+Level::cleanup()
 {
   for(int i=0; i < 15; ++i)
-    free(bg_tiles[i]);
-  for(int i=0; i < 15; ++i)
-    free(ia_tiles[i]);
-  for(int i=0; i < 15; ++i)
-    free(fg_tiles[i]);
+    {
+      bg_tiles[i].clear();
+      ia_tiles[i].clear();
+      fg_tiles[i].clear();
+    }
 
+  reset_points.clear();
   name.clear();
+  author.clear();
   theme.clear();
   song_title.clear();
   bkgd_image.clear();
@@ -543,66 +622,33 @@ st_level::cleanup()
   badguy_data.clear();
 }
 
-/* Load graphics: */
-
-void level_load_gfx(st_level *plevel)
+void 
+Level::load_gfx()
 {
-  level_load_image(&img_brick[0],plevel->theme,"brick0.png", IGNORE_ALPHA);
-  level_load_image(&img_brick[1],plevel->theme,"brick1.png", IGNORE_ALPHA);
-
-  level_load_image(&img_solid[0],plevel->theme,"solid0.png", USE_ALPHA);
-  level_load_image(&img_solid[1],plevel->theme,"solid1.png", USE_ALPHA);
-  level_load_image(&img_solid[2],plevel->theme,"solid2.png", USE_ALPHA);
-  level_load_image(&img_solid[3],plevel->theme,"solid3.png", USE_ALPHA);
-
-  level_load_image(&img_bkgd_tile[0][0],plevel->theme,"bkgd-00.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][1],plevel->theme,"bkgd-01.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][2],plevel->theme,"bkgd-02.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][3],plevel->theme,"bkgd-03.png", USE_ALPHA);
-
-  level_load_image(&img_bkgd_tile[1][0],plevel->theme,"bkgd-10.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][1],plevel->theme,"bkgd-11.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][2],plevel->theme,"bkgd-12.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][3],plevel->theme,"bkgd-13.png", USE_ALPHA);
-
-  if(!plevel->bkgd_image.empty())
+  if(!bkgd_image.empty())
     {
       char fname[1024];
-      snprintf(fname, 1024, "%s/background/%s", st_dir, plevel->bkgd_image.c_str());
+      snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str());
       if(!faccessible(fname))
-        snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), plevel->bkgd_image.c_str());
-      texture_load(&img_bkgd, fname, IGNORE_ALPHA);
+        snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str());
+      img_bkgd = new Surface(fname, IGNORE_ALPHA);
     }
   else
     {
-      /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */#
-      level_load_image(&img_bkgd, plevel->theme,"solid0.png", IGNORE_ALPHA);
+      /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */
+      load_image(&img_bkgd, theme,"solid0.png", IGNORE_ALPHA);
     }
 }
 
-/* Free graphics data for this level: */
-
-void level_free_gfx(void)
+void
+Level::free_gfx()
 {
-  int i;
-
-  for (i = 0; i < 2; i++)
-    {
-      texture_free(&img_brick[i]);
-    }
-  for (i = 0; i < 4; i++)
-    {
-      texture_free(&img_solid[i]);
-      texture_free(&img_bkgd_tile[0][i]);
-      texture_free(&img_bkgd_tile[1][i]);
-    }
-
-  texture_free(&img_bkgd);
+  delete img_bkgd;
 }
 
 /* Load a level-specific graphic... */
-
-void level_load_image(texture_type* ptexture, string theme,const  char * file, int use_alpha)
+void
+Level::load_image(Surface** ptexture, string theme,const  char * file, int use_alpha)
 {
   char fname[1024];
 
@@ -610,90 +656,86 @@ void level_load_image(texture_type* ptexture, string theme,const  char * file, i
   if(!faccessible(fname))
     snprintf(fname, 1024, "%s/images/themes/%s/%s", datadir.c_str(), theme.c_str(), file);
 
-  texture_load(ptexture, fname, use_alpha);
-}
-
-void tilemap_change_size(unsigned int** tilemap[15], int w, int old_w)
-{
-  int j,y;
-  for(y = 0; y < 15; ++y)
-    {
-      *tilemap[y] = (unsigned int*) realloc(*tilemap[y],(w+1)*sizeof(unsigned int));
-      if(w > old_w)
-        for(j = 0; j < w - old_w; ++j)
-          *tilemap[y][old_w+j] = 0;
-      *tilemap[y][w] = 0;
-    }
+  *ptexture = new Surface(fname, use_alpha);
 }
 
 /* Change the size of a level (width) */
-void level_change_size (st_level* plevel, int new_width)
+void 
+Level::change_size (int new_width)
 {
   if(new_width < 21)
     new_width = 21;
-  tilemap_change_size((unsigned int***)&plevel->ia_tiles,new_width,plevel->width);
-  tilemap_change_size((unsigned int***)&plevel->bg_tiles,new_width,plevel->width);
-  tilemap_change_size((unsigned int***)&plevel->fg_tiles,new_width,plevel->width);
-  plevel->width = new_width;
 
-}
+  for(int y = 0; y < 15; ++y)
+    {
+      ia_tiles[y].resize(new_width, 0);
+      bg_tiles[y].resize(new_width, 0);
+      fg_tiles[y].resize(new_width, 0);
+    }
 
-/* Edit a piece of the map! */
+  width = new_width;
+}
 
-void level_change(st_level* plevel, float x, float y, int tm, unsigned int c)
+void
+Level::change(float x, float y, int tm, unsigned int c)
 {
-  int xx, yy;
-
-  yy = ((int)y / 32);
-  xx = ((int)x / 32);
+  int yy = ((int)y / 32);
+  int xx = ((int)x / 32);
 
-  if (yy >= 0 && yy < 15 && xx >= 0 && xx <= plevel->width)
+  if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
     {
       switch(tm)
         {
         case TM_BG:
-          plevel->bg_tiles[yy][xx] = c;
+          bg_tiles[yy][xx] = c;
           break;
         case TM_IA:
-          plevel->ia_tiles[yy][xx] = c;
+          ia_tiles[yy][xx] = c;
           break;
         case TM_FG:
-          plevel->fg_tiles[yy][xx] = c;
+          fg_tiles[yy][xx] = c;
           break;
         }
     }
 }
 
-/* Free music data for this level: */
-
-void level_free_song(void)
-{
-  free_music(level_song);
-  free_music(level_song_fast);
-}
-
-/* Load music: */
-
-void level_load_song(st_level* plevel)
+void
+Level::load_song()
 {
+  char* song_path;
+  char* song_subtitle;
 
-  char * song_path;
-  char * song_subtitle;
-
-  level_song = load_song(datadir + "/music/" + plevel->song_title);
+  level_song = music_manager->load_music(datadir + "/music/" + song_title);
 
   song_path = (char *) malloc(sizeof(char) * datadir.length() +
-                              strlen(plevel->song_title.c_str()) + 8 + 5);
-  song_subtitle = strdup(plevel->song_title.c_str());
+                              strlen(song_title.c_str()) + 8 + 5);
+  song_subtitle = strdup(song_title.c_str());
   strcpy(strstr(song_subtitle, "."), "\0");
-  sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), song_subtitle, strstr(plevel->song_title.c_str(), "."));
-  level_song_fast = load_song(song_path);
+  sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), 
+          song_subtitle, strstr(song_title.c_str(), "."));
+  if(!music_manager->exists_music(song_path)) {
+    level_song_fast = level_song;
+  } else {
+    level_song_fast = music_manager->load_music(song_path);
+  }
   free(song_subtitle);
   free(song_path);
 }
 
+MusicRef
+Level::get_level_music()
+{
+  return level_song;
+}
+
+MusicRef
+Level::get_level_music_fast()
+{
+  return level_song_fast;
+}
 
-unsigned int gettileid(float x, float y)
+unsigned int 
+Level::gettileid(float x, float y)
 {
   int xx, yy;
   unsigned int c;
@@ -701,47 +743,12 @@ unsigned int gettileid(float x, float y)
   yy = ((int)y / 32);
   xx = ((int)x / 32);
 
-  if (yy >= 0 && yy < 15 && xx >= 0 && xx <= current_level.width)
-    c = current_level.ia_tiles[yy][xx];
+  if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
+    c = ia_tiles[yy][xx];
   else
     c = 0;
 
   return c;
 }
 
-Tile* gettile(float x, float y)
-{
-  return TileManager::instance()->get(gettileid(x, y));
-}
-
-bool issolid(float x, float y)
-{
-  Tile* tile = TileManager::instance()->get(gettileid(x,y));
-  return tile && tile->solid;
-}
-
-bool isbrick(float x, float y)
-{
-  Tile* tile = TileManager::instance()->get(gettileid(x,y));
-  return tile && tile->brick;
-}
-
-bool isice(float x, float y)
-{
-  Tile* tile = TileManager::instance()->get(gettileid(x,y));
-  return tile && tile->ice;
-}
-
-bool isfullbox(float x, float y)
-{
-  Tile* tile = TileManager::instance()->get(gettileid(x,y));
-  return tile && tile->fullbox;
-}
-
-bool isdistro(float x, float y)
-{
-  Tile* tile = TileManager::instance()->get(gettileid(x,y));
-  return tile && tile->distro;
-}
-
 /* EOF */