Reverted bigger parts of tuxdev patch:
[supertux.git] / src / level.cpp
index ecd4c0c..1a81bca 100644 (file)
+//  $Id$
 //
-// C Implementation: level
+//  SuperTux
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
-// Description:
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
 //
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
 //
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2003
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+//  02111-1307, USA.
+#include <config.h>
+
+#include <map>
+#include <cstdlib>
+#include <cstdio>
+#include <cstring>
 #include <iostream>
-#include "globals.h"
-#include "setup.h"
-#include "screen.h"
-#include "level.h"
-#include "physic.h"
-#include "scene.h"
-#include "lispreader.h"
+#include <fstream>
+#include <sstream>
+#include <memory>
+#include <stdexcept>
+
+#include "log.hpp"
+#include "lisp/parser.hpp"
+#include "lisp/lisp.hpp"
+#include "lisp/list_iterator.hpp"
+#include "lisp/writer.hpp"
+#include "level.hpp"
+#include "physic.hpp"
+#include "sector.hpp"
+#include "tile.hpp"
+#include "resources.hpp"
+#include "file_system.hpp"
+#include "object/gameobjs.hpp"
+#include "object/camera.hpp"
+#include "object/tilemap.hpp"
+#include "object/coin.hpp"
 
 using namespace std;
 
-texture_type img_bkgd, img_bkgd_tile[2][4], img_solid[4], img_brick[2];
-
-st_subset::st_subset()
+Level::Level()
+  : name("noname"), author("Mr. X")
 {
-  levels = 0;
 }
 
-void st_subset::create(const std::string& subset_name)
+void
+Level::load(const std::string& filepath)
 {
-  st_level new_lev;
-  st_subset new_subset;
-  new_subset.name = subset_name;
-  new_subset.title = "Unknown Title";
-  new_subset.description = "No description so far.";
-  new_subset.save();
-  level_default(&new_lev);
-  level_save(&new_lev,subset_name.c_str(),1);
-}
-
-void st_subset::parse (lisp_object_t* cursor)
-{
-  while(!lisp_nil_p(cursor))
-    {
-      lisp_object_t* cur = lisp_car(cursor);
-      char *s;
-
-      if (!lisp_cons_p(cur) || !lisp_symbol_p (lisp_car(cur)))
-        {
-          printf("Not good");
-        }
-      else
-        {
-          if (strcmp(lisp_symbol(lisp_car(cur)), "title") == 0)
-            {
-              if(( s = lisp_string(lisp_car(lisp_cdr(cur)))) != NULL)
-                {
-                  title = s;
-                }
-            }
-          else if (strcmp(lisp_symbol(lisp_car(cur)), "description") == 0)
-            {
-              if(( s = lisp_string(lisp_car(lisp_cdr(cur)))) != NULL)
-                {
-                  description = s;
-                }
-            }
-        }
-      cursor = lisp_cdr (cursor);
-    }
-}
-
-void st_subset::load(char *subset)
-{
-  FILE* fi;
-  char filename[1024];
-  char str[1024];
-  int i;
-  lisp_object_t* root_obj = 0;
-
-  name = subset;
-
-  snprintf(filename, 1024, "%s/levels/%s/info", st_dir, subset);
-  if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/info", DATA_PREFIX, subset);
-  if(faccessible(filename))
-    {
-      fi = fopen(filename, "r");
-      if (fi == NULL)
-        {
-          perror(filename);
-        }
-      lisp_stream_t stream;
-      lisp_stream_init_file (&stream, fi);
-      root_obj = lisp_read (&stream);
-
-      if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
-        {
-          printf("World: Parse Error in file %s", filename);
-        }
-
-      lisp_object_t* cur = lisp_car(root_obj);
-
-      if (!lisp_symbol_p (cur))
-        {
-          printf("World: Read error in %s",filename);
-        }
-
-      if (strcmp(lisp_symbol(cur), "level-subset") == 0)
-        {
-          parse(lisp_cdr(root_obj));
-
-        }
+  try {
+    lisp::Parser parser;
+    std::auto_ptr<lisp::Lisp> root (parser.parse(filepath));
 
-      fclose(fi);
+    const lisp::Lisp* level = root->get_lisp("supertux-level");
+    if(!level)
+      throw std::runtime_error("file is not a supertux-level file.");
 
-      snprintf(str, 1024, "%s.png", filename);
-      if(faccessible(str))
-        {
-          texture_load(&image,str,IGNORE_ALPHA);
-        }
-      else
-        {
-          snprintf(filename, 1024, "%s/images/status/level-subset-info.png", DATA_PREFIX);
-          texture_load(&image,filename,IGNORE_ALPHA);
-        }
+    int version = 1;
+    level->get("version", version);
+    if(version == 1) {
+      load_old_format(*level);
+      return;
     }
 
-  for(i=1; i != -1; ++i)
-    {
-      /* Get the number of levels in this subset */
-      snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset,i);
-      if(!faccessible(filename))
-        {
-          snprintf(filename, 1024, "%s/levels/%s/level%d.stl", DATA_PREFIX, subset,i);
-          if(!faccessible(filename))
-            break;
+    lisp::ListIterator iter(level);
+    while(iter.next()) {
+      const std::string& token = iter.item();
+      if(token == "version") {
+        iter.value()->get(version);
+        if(version > 2) {
+          log_warning << "level format newer than application" << std::endl;
         }
+      } else if(token == "name") {
+        iter.value()->get(name);
+      } else if(token == "author") {
+        iter.value()->get(author);
+      } else if(token == "on-menukey-script") {
+        iter.value()->get(on_menukey_script);
+      } else if(token == "sector") {
+        Sector* sector = new Sector(this);
+        sector->parse(*(iter.lisp()));
+        add_sector(sector);
+      } else {
+        log_warning << "Unknown token '" << token << "' in level file" << std::endl;
+        continue;
+      }
     }
-  levels = --i;
-}
-
-void st_subset::save()
-{
-  FILE* fi;
-  string filename;
-
-  /* Save data file: */
-  filename = "/levels/" + name + "/";
-
-  fcreatedir(filename.c_str());
-  filename = string(st_dir) + "/levels/" + name + "/info";
-  if(!fwriteable(filename.c_str()))
-    filename = string(DATA_PREFIX) + "/levels/" + name + "/info";
-  if(fwriteable(filename.c_str()))
-    {
-      fi = fopen(filename.c_str(), "w");
-      if (fi == NULL)
-        {
-          perror(filename.c_str());
-        }
-
-      /* Write header: */
-      fprintf(fi,";SuperTux-Level-Subset\n");
-      fprintf(fi,"(level-subset\n");
-
-      /* Save title info: */
-      fprintf(fi,"  (title \"%s\")\n", title.c_str());
-
-      /* Save the description: */
-      fprintf(fi,"  (description \"%s\")\n", description.c_str());
-
-      fprintf( fi,")");
-      fclose(fi);
 
-    }
-}
-
-void st_subset::free()
-{
-  title.clear();
-  description.clear();
-  name.clear();
-  texture_free(&image);
-  levels = 0;
-}
-
-void level_default(st_level* plevel)
-{
-  int i,y;
-  plevel->name = "UnNamed";
-  plevel->theme = "antarctica";
-  plevel->song_title = "Mortimers_chipdisko.mod";
-  plevel->bkgd_image = "arctis.png";
-  plevel->width = 21;
-  plevel->time_left = 100;
-  plevel->gravity = 10.;
-  plevel->bkgd_red = 0;
-  plevel->bkgd_green = 0;
-  plevel->bkgd_blue = 0;
-
-  for(i = 0; i < 15; ++i)
-    {
-      plevel->tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int));
-      plevel->tiles[i][plevel->width] = (unsigned int) '\0';
-      for(y = 0; y < plevel->width; ++y)
-        plevel->tiles[i][y] = (unsigned int) '.';
-      plevel->tiles[i][plevel->width] = (unsigned int) '\0';
-    }
+  } catch(std::exception& e) {
+    std::stringstream msg;
+    msg << "Problem when reading level '" << filepath << "': " << e.what();
+    throw std::runtime_error(msg.str());
+  }
 }
 
-/* Load data for this level: */
-/* Returns -1, if the loading of the level failed. */
-int level_load(st_level* plevel,const  char *subset, int level)
+void
+Level::load_old_format(const lisp::Lisp& reader)
 {
-  char filename[1024];
+  reader.get("name", name);
+  reader.get("author", author);
 
-  /* Load data file: */
-
-  snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
-  if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/level%d.stl", DATA_PREFIX, subset, level);
-
-  return level_load(plevel, filename);
+  Sector* sector = new Sector(this);
+  sector->parse_old_format(reader);
+  add_sector(sector);
 }
 
-int level_load(st_level* plevel, const char* filename)
+void
+Level::save(const std::string& filename)
 {
-  int x, y;
-  FILE * fi;
-  lisp_object_t* root_obj = 0;
-  fi = fopen(filename, "r");
-  if (fi == NULL)
-    {
-      perror(filename);
-      return -1;
-    }
+  lisp::Writer* writer = new lisp::Writer(filename);
 
-  lisp_stream_t stream;
-  lisp_stream_init_file (&stream, fi);
-  root_obj = lisp_read (&stream);
+  writer->write_comment("Level made using SuperTux's built-in Level Editor");
 
-  if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
-    {
-      printf("World: Parse Error in file %s", filename);
-    }
+  writer->start_list("supertux-level");
 
-  vector<int> vi;
+  int version = 2;
+  writer->write_int("version", version);
 
-  if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0)
-    {
-      LispReader reader(lisp_cdr(root_obj));
-      
-      reader.read_int("width",  &plevel->width);
-      reader.read_int("time",  &plevel->time_left);
-      reader.read_int("bkgd_red",  &plevel->bkgd_red);
-      reader.read_int("bkgd_green",  &plevel->bkgd_green);
-      reader.read_int("bkgd_blue",  &plevel->bkgd_blue);
-      reader.read_float("gravity",  &plevel->gravity);
-      reader.read_string("name",  &plevel->name);
-      reader.read_string("theme",  &plevel->theme);
-      reader.read_string("music",  &plevel->song_title);
-      reader.read_string("background",  &plevel->bkgd_image);
-      reader.read_int_vector("tilemap",  &vi);
-    }
-    
-    
-  int i;
-  for( i = 0; i < 15; ++i)
-    plevel->tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) );
+  writer->write_string("name", name, true);
+  writer->write_string("author", author);
+  if(on_menukey_script != "")
+    writer->write_string("on-menukey-script", on_menukey_script);
 
-  i = 0;
-  int j = 0;
-  for(vector<int>::iterator it = vi.begin(); it != vi.end(); ++it, ++i)
-    {
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+    Sector* sector = *i;
+    writer->start_list("sector");
+    sector->write(*writer);
+    writer->end_list("sector");
+  }
 
-      plevel->tiles[j][i] = (*it);
-      if(i == plevel->width - 1)
-        {
-          i = -1;
-          ++j;
-        }
-    }
+  writer->end_list("supertux-level");
 
-  /* Set the global gravity to the latest loaded level's gravity */
-  gravity = plevel->gravity;
-
-  /*  Mark the end position of this level! - Is a bit wrong here thought */
-
-  for (y = 0; y < 15; ++y)
-    {
-      for (x = 0; x < plevel->width; ++x)
-        {
-          if(plevel->tiles[y][x] == '|')
-            {
-              if(x*32 > endpos)
-                endpos = x*32;
-            }
-        }
-    }
-
-  fclose(fi);
-  return 0;
+  delete writer;
 }
 
-/* Save data for level: */
-
-void level_save(st_level* plevel,const  char * subset, int level)
+Level::~Level()
 {
-  FILE * fi;
-  char filename[1024];
-  int y,i;
-  char str[80];
-
-  /* Save data file: */
-  sprintf(str, "/levels/%s/", subset);
-  fcreatedir(str);
-  snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
-  if(!fwriteable(filename))
-    snprintf(filename, 1024, "%s/levels/%s/level%d.stl", DATA_PREFIX, subset, level);
-
-  fi = fopen(filename, "w");
-  if (fi == NULL)
-    {
-      perror(filename);
-      st_shutdown();
-      exit(-1);
-    }
-
-
-        /* Write header: */
-      fprintf(fi,";SuperTux-Level\n");
-      fprintf(fi,"(supertux-level\n");
-
-      fprintf(fi,"  (name \"%s\")\n", plevel->name.c_str());
-      fprintf(fi,"  (theme \"%s\")\n", plevel->theme.c_str());
-      fprintf(fi,"  (music \"%s\")\n", plevel->song_title.c_str());
-      fprintf(fi,"  (background \"%s\")\n", plevel->bkgd_image.c_str());
-      fprintf(fi,"  (bkgd_red %d)\n", plevel->bkgd_red);
-      fprintf(fi,"  (bkgd_green %d)\n", plevel->bkgd_green);
-      fprintf(fi,"  (bkgd_blue %d)\n", plevel->bkgd_blue);
-      fprintf(fi,"  (time %d)\n", plevel->time_left);
-      fprintf(fi,"  (width %d)\n", plevel->width);
-      fprintf(fi,"  (gravity %2.1f)\n", plevel->gravity);
-      fprintf(fi,"  (tilemap ");     
-       
-  for(y = 0; y < 15; ++y)
-    {
-    for(i = 0; i < plevel->width; ++i)
-    fprintf(fi," %d ", plevel->tiles[y][i]); 
-    }
-    
-      fprintf( fi,")");    
-      fprintf( fi,")\n");
-
-  fclose(fi);
-}
-
-
-/* Unload data for this level: */
-
-void level_free(st_level* plevel)
-{
-  int i;
-  for(i=0; i < 15; ++i)
-    free(plevel->tiles[i]);
-
-  plevel->name.clear();
-  plevel->theme.clear();
-  plevel->song_title.clear();
-  plevel->bkgd_image.clear();
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    delete *i;
 }
 
-/* Load graphics: */
-
-void level_load_gfx(st_level *plevel)
+void
+Level::add_sector(Sector* sector)
 {
-  level_load_image(&img_brick[0],plevel->theme,"brick0.png", IGNORE_ALPHA);
-  level_load_image(&img_brick[1],plevel->theme,"brick1.png", IGNORE_ALPHA);
-
-  level_load_image(&img_solid[0],plevel->theme,"solid0.png", USE_ALPHA);
-  level_load_image(&img_solid[1],plevel->theme,"solid1.png", USE_ALPHA);
-  level_load_image(&img_solid[2],plevel->theme,"solid2.png", USE_ALPHA);
-  level_load_image(&img_solid[3],plevel->theme,"solid3.png", USE_ALPHA);
-
-  level_load_image(&img_bkgd_tile[0][0],plevel->theme,"bkgd-00.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][1],plevel->theme,"bkgd-01.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][2],plevel->theme,"bkgd-02.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][3],plevel->theme,"bkgd-03.png", USE_ALPHA);
-
-  level_load_image(&img_bkgd_tile[1][0],plevel->theme,"bkgd-10.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][1],plevel->theme,"bkgd-11.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][2],plevel->theme,"bkgd-12.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][3],plevel->theme,"bkgd-13.png", USE_ALPHA);
-
-  if(!plevel->bkgd_image.empty())
-    {
-      char fname[1024];
-      snprintf(fname, 1024, "%s/background/%s", st_dir, plevel->bkgd_image.c_str());
-      if(!faccessible(fname))
-        snprintf(fname, 1024, "%s/images/background/%s", DATA_PREFIX, plevel->bkgd_image.c_str());
-      texture_load(&img_bkgd, fname, IGNORE_ALPHA);
-    }
-  else
-    {
-      /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */#
-      level_load_image(&img_bkgd, plevel->theme,"solid0.png", IGNORE_ALPHA);
-    }
+  Sector* test = get_sector(sector->get_name());
+  if(test != 0) {
+    throw std::runtime_error("Trying to add 2 sectors with same name");
+  }
+  sectors.push_back(sector);
 }
 
-/* Free graphics data for this level: */
-
-void level_free_gfx(void)
+Sector*
+Level::get_sector(const std::string& name)
 {
-  int i;
-
-  for (i = 0; i < 2; i++)
-    {
-      texture_free(&img_brick[i]);
-    }
-  for (i = 0; i < 4; i++)
-    {
-      texture_free(&img_solid[i]);
-      texture_free(&img_bkgd_tile[0][i]);
-      texture_free(&img_bkgd_tile[1][i]);
-    }
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+    Sector* sector = *i;
+    if(sector->get_name() == name)
+      return sector;
+  }
 
-  texture_free(&img_bkgd);
+  return 0;
 }
 
-/* Load a level-specific graphic... */
-
-void level_load_image(texture_type* ptexture, string theme,const  char * file, int use_alpha)
+size_t
+Level::get_sector_count()
 {
-  char fname[1024];
-
-  snprintf(fname, 1024, "%s/themes/%s/%s", st_dir, theme.c_str(), file);
-  if(!faccessible(fname))
-    snprintf(fname, 1024, "%s/images/themes/%s/%s", DATA_PREFIX, theme.c_str(), file);
-
-  texture_load(ptexture, fname, use_alpha);
+  return sectors.size();
 }
 
-/* Edit a piece of the map! */
-
-void level_change(st_level* plevel, float x, float y, unsigned char c)
+Sector*
+Level::get_sector(size_t num)
 {
-  int xx, yy;
-
-  yy = ((int)y / 32);
-  xx = ((int)x / 32);
-
-  if (yy >= 0 && yy < 15 && xx >= 0 && xx <= plevel->width)
-    plevel->tiles[yy][xx] = c;
+  return sectors.at(num);
 }
 
-/* Free music data for this level: */
-
-void level_free_song(void)
+int
+Level::get_total_coins()
 {
-  free_music(level_song);
-  free_music(level_song_fast);
+  // FIXME not really correct as coins can also be inside blocks...
+  int total_coins = 0;
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+    Sector* sector = *i;
+    for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
+        o != sector->gameobjects.end(); ++o) {
+      Coin* coin = dynamic_cast<Coin*> (*o);
+      if(coin)
+        total_coins++;
+    }
+  }
+  return total_coins;
 }
 
-/* Load music: */
-
-void level_load_song(st_level* plevel)
+int
+Level::get_total_badguys()
 {
-
-  char * song_path;
-  char * song_subtitle;
-
-  song_path = (char *) malloc(sizeof(char) * (strlen(DATA_PREFIX) +
-                              strlen(plevel->song_title.c_str()) + 8));
-  sprintf(song_path, "%s/music/%s", DATA_PREFIX, plevel->song_title.c_str());
-  level_song = load_song(song_path);
-  free(song_path);
-
-
-  song_path = (char *) malloc(sizeof(char) * (strlen(DATA_PREFIX) +
-                              strlen(plevel->song_title.c_str()) + 8 + 5));
-  song_subtitle = strdup(plevel->song_title.c_str());
-  strcpy(strstr(song_subtitle, "."), "\0");
-  sprintf(song_path, "%s/music/%s-fast%s", DATA_PREFIX, song_subtitle, strstr(plevel->song_title.c_str(), "."));
-  level_song_fast = load_song(song_path);
-  free(song_subtitle);
-  free(song_path);
+  int total_badguys = 0;
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    total_badguys += (*i)->get_total_badguys();
+  return total_badguys;
 }