fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / level.cpp
index 0517c6a..1a81bca 100644 (file)
@@ -29,7 +29,6 @@
 #include <memory>
 #include <stdexcept>
 
-#include "video/screen.hpp"
 #include "log.hpp"
 #include "lisp/parser.hpp"
 #include "lisp/lisp.hpp"
@@ -46,9 +45,6 @@
 #include "object/tilemap.hpp"
 #include "object/coin.hpp"
 
-// test
-#include "flip_level_transformer.hpp"
-
 using namespace std;
 
 Level::Level()
@@ -86,6 +82,8 @@ Level::load(const std::string& filepath)
         iter.value()->get(name);
       } else if(token == "author") {
         iter.value()->get(author);
+      } else if(token == "on-menukey-script") {
+        iter.value()->get(on_menukey_script);
       } else if(token == "sector") {
         Sector* sector = new Sector(this);
         sector->parse(*(iter.lisp()));
@@ -95,7 +93,7 @@ Level::load(const std::string& filepath)
         continue;
       }
     }
-    
+
   } catch(std::exception& e) {
     std::stringstream msg;
     msg << "Problem when reading level '" << filepath << "': " << e.what();
@@ -128,6 +126,8 @@ Level::save(const std::string& filename)
 
   writer->write_string("name", name, true);
   writer->write_string("author", author);
+  if(on_menukey_script != "")
+    writer->write_string("on-menukey-script", on_menukey_script);
 
   for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
     Sector* sector = *i;
@@ -182,15 +182,6 @@ Level::get_sector(size_t num)
 }
 
 int
-Level::get_total_badguys()
-{
-  int total_badguys = 0;
-  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
-    total_badguys += (*i)->get_total_badguys();
-  return total_badguys;
-}
-
-int
 Level::get_total_coins()
 {
   // FIXME not really correct as coins can also be inside blocks...
@@ -207,3 +198,11 @@ Level::get_total_coins()
   return total_coins;
 }
 
+int
+Level::get_total_badguys()
+{
+  int total_badguys = 0;
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    total_badguys += (*i)->get_total_badguys();
+  return total_badguys;
+}