fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / level.cpp
index b2748d9..1a81bca 100644 (file)
@@ -1,7 +1,7 @@
 //  $Id$
-// 
+//
 //  SuperTux
-//  Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
 //  This program is free software; you can redistribute it and/or
 //  modify it under the terms of the GNU General Public License
 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 //  GNU General Public License for more details.
-// 
+//
 //  You should have received a copy of the GNU General Public License
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //  02111-1307, USA.
+#include <config.h>
 
 #include <map>
 #include <cstdlib>
 #include <cstring>
 #include <iostream>
 #include <fstream>
+#include <sstream>
+#include <memory>
 #include <stdexcept>
 
-#include "globals.h"
-#include "setup.h"
-#include "camera.h"
-#include "screen/screen.h"
-#include "level.h"
-#include "physic.h"
-#include "scene.h"
-#include "sector.h"
-#include "tile.h"
-#include "lispreader.h"
-#include "resources.h"
-#include "gameobjs.h"
-#include "lispwriter.h"
+#include "log.hpp"
+#include "lisp/parser.hpp"
+#include "lisp/lisp.hpp"
+#include "lisp/list_iterator.hpp"
+#include "lisp/writer.hpp"
+#include "level.hpp"
+#include "physic.hpp"
+#include "sector.hpp"
+#include "tile.hpp"
+#include "resources.hpp"
+#include "file_system.hpp"
+#include "object/gameobjs.hpp"
+#include "object/camera.hpp"
+#include "object/tilemap.hpp"
+#include "object/coin.hpp"
 
 using namespace std;
 
-LevelSubset::LevelSubset()
-    : image(0), levels(0)
-{
-}
-
-LevelSubset::~LevelSubset()
-{
-  delete image;
-}
-
-void LevelSubset::create(const std::string& subset_name)
+Level::Level()
+  : name("noname"), author("Mr. X")
 {
-  Level new_lev;
-  LevelSubset new_subset;
-  new_subset.name = subset_name;
-  new_subset.title = "Unknown Title";
-  new_subset.description = "No description so far.";
-  new_subset.save();
-  //new_lev.save(subset_name, 1, 0);
 }
 
-void LevelSubset::parse (lisp_object_t* cursor)
+void
+Level::load(const std::string& filepath)
 {
-  while(!lisp_nil_p(cursor))
-    {
-      lisp_object_t* cur = lisp_car(cursor);
-      char *s;
+  try {
+    lisp::Parser parser;
+    std::auto_ptr<lisp::Lisp> root (parser.parse(filepath));
+
+    const lisp::Lisp* level = root->get_lisp("supertux-level");
+    if(!level)
+      throw std::runtime_error("file is not a supertux-level file.");
+
+    int version = 1;
+    level->get("version", version);
+    if(version == 1) {
+      load_old_format(*level);
+      return;
+    }
 
-      if (!lisp_cons_p(cur) || !lisp_symbol_p (lisp_car(cur)))
-        {
-          printf("Not good");
-        }
-      else
-        {
-          if (strcmp(lisp_symbol(lisp_car(cur)), "title") == 0)
-            {
-              if(( s = lisp_string(lisp_car(lisp_cdr(cur)))) != NULL)
-                {
-                  title = s;
-                }
-            }
-          else if (strcmp(lisp_symbol(lisp_car(cur)), "description") == 0)
-            {
-              if(( s = lisp_string(lisp_car(lisp_cdr(cur)))) != NULL)
-                {
-                  description = s;
-                }
-            }
+    lisp::ListIterator iter(level);
+    while(iter.next()) {
+      const std::string& token = iter.item();
+      if(token == "version") {
+        iter.value()->get(version);
+        if(version > 2) {
+          log_warning << "level format newer than application" << std::endl;
         }
-      cursor = lisp_cdr (cursor);
+      } else if(token == "name") {
+        iter.value()->get(name);
+      } else if(token == "author") {
+        iter.value()->get(author);
+      } else if(token == "on-menukey-script") {
+        iter.value()->get(on_menukey_script);
+      } else if(token == "sector") {
+        Sector* sector = new Sector(this);
+        sector->parse(*(iter.lisp()));
+        add_sector(sector);
+      } else {
+        log_warning << "Unknown token '" << token << "' in level file" << std::endl;
+        continue;
+      }
     }
+
+  } catch(std::exception& e) {
+    std::stringstream msg;
+    msg << "Problem when reading level '" << filepath << "': " << e.what();
+    throw std::runtime_error(msg.str());
+  }
 }
 
-void LevelSubset::load(const char* subset)
+void
+Level::load_old_format(const lisp::Lisp& reader)
 {
-  FILE* fi;
-  char filename[1024];
-  char str[1024];
-  int i;
-  lisp_object_t* root_obj = 0;
-
-  name = subset;
-
-  snprintf(filename, 1024, "%s/levels/%s/info", st_dir, subset);
-  if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/info", datadir.c_str(), subset);
-  if(faccessible(filename))
-    {
-      fi = fopen(filename, "r");
-      if (fi == NULL)
-        {
-          perror(filename);
-        }
-      lisp_stream_t stream;
-      lisp_stream_init_file (&stream, fi);
-      root_obj = lisp_read (&stream);
-
-      if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
-        {
-          printf("World: Parse Error in file %s", filename);
-        }
+  reader.get("name", name);
+  reader.get("author", author);
 
-      lisp_object_t* cur = lisp_car(root_obj);
-
-      if (!lisp_symbol_p (cur))
-        {
-          printf("World: Read error in %s",filename);
-        }
-
-      if (strcmp(lisp_symbol(cur), "supertux-level-subset") == 0)
-        {
-          parse(lisp_cdr(root_obj));
-
-        }
-
-      lisp_free(root_obj);
-      fclose(fi);
-
-      snprintf(str, 1024, "%s.png", filename);
-      if(faccessible(str))
-        {
-          delete image;
-          image = new Surface(str,IGNORE_ALPHA);
-        }
-      else
-        {
-          snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str());
-          delete image;
-          image = new Surface(filename,IGNORE_ALPHA);
-        }
-    }
-
-  for(i=1; i != -1; ++i)
-    {
-      /* Get the number of levels in this subset */
-      snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset,i);
-      if(!faccessible(filename))
-        {
-          snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset,i);
-          if(!faccessible(filename))
-            break;
-        }
-    }
-  levels = --i;
+  Sector* sector = new Sector(this);
+  sector->parse_old_format(reader);
+  add_sector(sector);
 }
 
 void
-LevelSubset::save()
+Level::save(const std::string& filename)
 {
-  FILE* fi;
-  string filename;
-
-  /* Save data file: */
-  filename = "/levels/" + name + "/";
+  lisp::Writer* writer = new lisp::Writer(filename);
 
-  fcreatedir(filename.c_str());
-  filename = string(st_dir) + "/levels/" + name + "/info";
-  if(!fwriteable(filename.c_str()))
-    filename = datadir + "/levels/" + name + "/info";
-  if(fwriteable(filename.c_str()))
-    {
-      fi = fopen(filename.c_str(), "w");
-      if (fi == NULL)
-        {
-          perror(filename.c_str());
-        }
+  writer->write_comment("Level made using SuperTux's built-in Level Editor");
 
-      /* Write header: */
-      fprintf(fi,";SuperTux-Level-Subset\n");
-      fprintf(fi,"(supertux-level-subset\n");
+  writer->start_list("supertux-level");
 
-      /* Save title info: */
-      fprintf(fi,"  (title \"%s\")\n", title.c_str());
+  int version = 2;
+  writer->write_int("version", version);
 
-      /* Save the description: */
-      fprintf(fi,"  (description \"%s\")\n", description.c_str());
+  writer->write_string("name", name, true);
+  writer->write_string("author", author);
+  if(on_menukey_script != "")
+    writer->write_string("on-menukey-script", on_menukey_script);
 
-      fprintf( fi,")");
-      fclose(fi);
-    }
-}
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+    Sector* sector = *i;
+    writer->start_list("sector");
+    sector->write(*writer);
+    writer->end_list("sector");
+  }
 
-std::string
-LevelSubset::get_level_filename(unsigned int num)
-{
-  char filename[1024];
-                                                                                
-  // Load data file:
-  snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir,
-      name.c_str(), num);
-  if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(),
-        name.c_str(), num);
+  writer->end_list("supertux-level");
 
-  return std::string(filename);
+  delete writer;
 }
 
-//---------------------------------------------------------------------------
-
-Level::Level()
-  : name("noname"), author("mr. x"), time_left(500)
+Level::~Level()
 {
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    delete *i;
 }
 
 void
-Level::load(const std::string& filename)
+Level::add_sector(Sector* sector)
 {
-  LispReader* level = LispReader::load(filename, "supertux-level");
-
-  int version = 1;
-  level->read_int("version", version);
-  if(version == 1) {
-    load_old_format(*level);
-    delete level;
-    return;
-  }
-
-  for(lisp_object_t* cur = level->get_lisp(); !lisp_nil_p(cur);
-      cur = lisp_cdr(cur)) {
-    std::string token = lisp_symbol(lisp_car(lisp_car(cur)));
-    lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur)));
-    LispReader reader(lisp_cdr(lisp_car(cur)));
-
-    if(token == "name") {
-      name = lisp_string(data);
-    } else if(token == "author") {
-      author = lisp_string(data);
-    } else if(token == "time") {
-      time_left = lisp_integer(data);
-    } else if(token == "sector") {
-      Sector* sector = new Sector;
-      sector->parse(reader);
-      add_sector(sector);
-    } else {
-      std::cerr << "Unknown token '" << token << "' in level file.\n";
-      continue;
-    }
+  Sector* test = get_sector(sector->get_name());
+  if(test != 0) {
+    throw std::runtime_error("Trying to add 2 sectors with same name");
   }
-  
-  delete level;
+  sectors.push_back(sector);
 }
 
-void
-Level::load_old_format(LispReader& reader)
+Sector*
+Level::get_sector(const std::string& name)
 {
-  reader.read_string("name", name);
-  reader.read_string("author", author);
-  reader.read_int("time", time_left);
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+    Sector* sector = *i;
+    if(sector->get_name() == name)
+      return sector;
+  }
 
-  Sector* sector = new Sector;
-  sector->parse_old_format(reader);
-  add_sector(sector);
+  return 0;
 }
 
-void
-Level::save(const std::string& filename)
+size_t
+Level::get_sector_count()
 {
-#if 0
-  LispReader* level = LispReader::load(filename, "supertux-level");
-
-  int version = 1;
-  level->read_int("version", version);
-  if(version == 1) {
-    load_old_format(*level);
-    return;
-  }
-
-  for(lisp_object_t* cur = level->get_lisp(); !lisp_nil_p(cur);
-      cur = lisp_cdr(cur)) {
-    std::string token = lisp_symbol(lisp_car(lisp_car(cur)));
-    lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur)));
-    LispReader reader(lisp_cdr(lisp_car(cur)));
-
-    if(token == "name") {
-      name = lisp_string(data);
-    } else if(token == "author") {
-      author = lisp_string(data);
-    } else if(token == "time") {
-      time_left = lisp_integer(data);
-    } else if(token == "sector") {
-      Sector* sector = new Sector;
-      sector->parse(reader);
-      add_sector(sector);
-    } else {
-      std::cerr << "Unknown token '" << token << "' in level file.\n";
-      continue;
-    }
-  }
-  
-  delete level;
-#endif
+  return sectors.size();
 }
 
-Level::~Level()
+Sector*
+Level::get_sector(size_t num)
 {
-  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
-    delete i->second;
+  return sectors.at(num);
 }
 
-void
-Level::add_sector(Sector* sector)
+int
+Level::get_total_coins()
 {
-  sectors.insert(std::make_pair(sector->get_name(), sector));       
+  // FIXME not really correct as coins can also be inside blocks...
+  int total_coins = 0;
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+    Sector* sector = *i;
+    for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
+        o != sector->gameobjects.end(); ++o) {
+      Coin* coin = dynamic_cast<Coin*> (*o);
+      if(coin)
+        total_coins++;
+    }
+  }
+  return total_coins;
 }
 
-Sector*
-Level::get_sector(const std::string& name)
+int
+Level::get_total_badguys()
 {
-  Sectors::iterator i = sectors.find(name);
-  if(i == sectors.end())
-    return 0;
-
-  return i->second;
+  int total_badguys = 0;
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    total_badguys += (*i)->get_total_badguys();
+  return total_badguys;
 }
-