try to fix opengl warnings
[supertux.git] / src / level.cpp
index ecd4c0c..ab90191 100644 (file)
@@ -1,49 +1,70 @@
+//  $Id$
+// 
+//  SuperTux
+//  Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
 //
-// C Implementation: level
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
 //
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2003
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+// 
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+//  02111-1307, USA.
+
+#include <map>
 #include <stdlib.h>
 #include <stdio.h>
 #include <string.h>
 #include <iostream>
+#include <fstream>
 #include "globals.h"
 #include "setup.h"
-#include "screen.h"
+#include "camera.h"
+#include "screen/screen.h"
 #include "level.h"
 #include "physic.h"
 #include "scene.h"
+#include "tile.h"
 #include "lispreader.h"
+#include "resources.h"
+#include "music_manager.h"
+#include "gameobjs.h"
+#include "world.h"
+#include "background.h"
+#include "lispwriter.h"
 
 using namespace std;
 
-texture_type img_bkgd, img_bkgd_tile[2][4], img_solid[4], img_brick[2];
+LevelSubset::LevelSubset()
+    : image(0), levels(0)
+{
+}
 
-st_subset::st_subset()
+LevelSubset::~LevelSubset()
 {
-  levels = 0;
+  delete image;
 }
 
-void st_subset::create(const std::string& subset_name)
+void LevelSubset::create(const std::string& subset_name)
 {
-  st_level new_lev;
-  st_subset new_subset;
+  Level new_lev;
+  LevelSubset new_subset;
   new_subset.name = subset_name;
   new_subset.title = "Unknown Title";
   new_subset.description = "No description so far.";
   new_subset.save();
-  level_default(&new_lev);
-  level_save(&new_lev,subset_name.c_str(),1);
+  new_lev.init_defaults();
+  new_lev.save(subset_name, 1, 0);
 }
 
-void st_subset::parse (lisp_object_t* cursor)
+void LevelSubset::parse (lisp_object_t* cursor)
 {
   while(!lisp_nil_p(cursor))
     {
@@ -75,7 +96,7 @@ void st_subset::parse (lisp_object_t* cursor)
     }
 }
 
-void st_subset::load(char *subset)
+void LevelSubset::load(char *subset)
 {
   FILE* fi;
   char filename[1024];
@@ -87,7 +108,7 @@ void st_subset::load(char *subset)
 
   snprintf(filename, 1024, "%s/levels/%s/info", st_dir, subset);
   if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/info", DATA_PREFIX, subset);
+    snprintf(filename, 1024, "%s/levels/%s/info", datadir.c_str(), subset);
   if(faccessible(filename))
     {
       fi = fopen(filename, "r");
@@ -111,23 +132,26 @@ void st_subset::load(char *subset)
           printf("World: Read error in %s",filename);
         }
 
-      if (strcmp(lisp_symbol(cur), "level-subset") == 0)
+      if (strcmp(lisp_symbol(cur), "supertux-level-subset") == 0)
         {
           parse(lisp_cdr(root_obj));
 
         }
 
+      lisp_free(root_obj);
       fclose(fi);
 
       snprintf(str, 1024, "%s.png", filename);
       if(faccessible(str))
         {
-          texture_load(&image,str,IGNORE_ALPHA);
+          delete image;
+          image = new Surface(str,IGNORE_ALPHA);
         }
       else
         {
-          snprintf(filename, 1024, "%s/images/status/level-subset-info.png", DATA_PREFIX);
-          texture_load(&image,filename,IGNORE_ALPHA);
+          snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str());
+          delete image;
+          image = new Surface(filename,IGNORE_ALPHA);
         }
     }
 
@@ -137,7 +161,7 @@ void st_subset::load(char *subset)
       snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset,i);
       if(!faccessible(filename))
         {
-          snprintf(filename, 1024, "%s/levels/%s/level%d.stl", DATA_PREFIX, subset,i);
+          snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset,i);
           if(!faccessible(filename))
             break;
         }
@@ -145,7 +169,7 @@ void st_subset::load(char *subset)
   levels = --i;
 }
 
-void st_subset::save()
+void LevelSubset::save()
 {
   FILE* fi;
   string filename;
@@ -156,7 +180,7 @@ void st_subset::save()
   fcreatedir(filename.c_str());
   filename = string(st_dir) + "/levels/" + name + "/info";
   if(!fwriteable(filename.c_str()))
-    filename = string(DATA_PREFIX) + "/levels/" + name + "/info";
+    filename = datadir + "/levels/" + name + "/info";
   if(fwriteable(filename.c_str()))
     {
       fi = fopen(filename.c_str(), "w");
@@ -167,7 +191,7 @@ void st_subset::save()
 
       /* Write header: */
       fprintf(fi,";SuperTux-Level-Subset\n");
-      fprintf(fi,"(level-subset\n");
+      fprintf(fi,"(supertux-level-subset\n");
 
       /* Save title info: */
       fprintf(fi,"  (title \"%s\")\n", title.c_str());
@@ -181,313 +205,404 @@ void st_subset::save()
     }
 }
 
-void st_subset::free()
+Level::Level()
+  : img_bkgd(0)
 {
-  title.clear();
-  description.clear();
-  name.clear();
-  texture_free(&image);
-  levels = 0;
+  init_defaults();
 }
 
-void level_default(st_level* plevel)
+Level::~Level()
 {
-  int i,y;
-  plevel->name = "UnNamed";
-  plevel->theme = "antarctica";
-  plevel->song_title = "Mortimers_chipdisko.mod";
-  plevel->bkgd_image = "arctis.png";
-  plevel->width = 21;
-  plevel->time_left = 100;
-  plevel->gravity = 10.;
-  plevel->bkgd_red = 0;
-  plevel->bkgd_green = 0;
-  plevel->bkgd_blue = 0;
-
-  for(i = 0; i < 15; ++i)
-    {
-      plevel->tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int));
-      plevel->tiles[i][plevel->width] = (unsigned int) '\0';
-      for(y = 0; y < plevel->width; ++y)
-        plevel->tiles[i][y] = (unsigned int) '.';
-      plevel->tiles[i][plevel->width] = (unsigned int) '\0';
-    }
+  delete img_bkgd;
 }
 
-/* Load data for this level: */
-/* Returns -1, if the loading of the level failed. */
-int level_load(st_level* plevel,const  char *subset, int level)
+void
+Level::init_defaults()
 {
-  char filename[1024];
+  name       = "UnNamed";
+  author     = "UnNamed";
+  song_title = "Mortimers_chipdisko.mod";
+  width      = 0;
+  height     = 0;
+  start_pos.x = 100;
+  start_pos.y = 170;
+  time_left  = 100;
+  gravity    = 10.;
+
+  resize(21, 19);
+}
 
-  /* Load data file: */
+int
+Level::load(const std::string& subset, int level, World* world)
+{
+  char filename[1024];
 
-  snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
+  // Load data file:
+  snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level);
   if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/level%d.stl", DATA_PREFIX, subset, level);
+    snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level);
 
-  return level_load(plevel, filename);
+  return load(filename, world);
 }
 
-int level_load(st_level* plevel, const char* filename)
+int 
+Level::load(const std::string& filename, World* world)
 {
-  int x, y;
-  FILE * fi;
-  lisp_object_t* root_obj = 0;
-  fi = fopen(filename, "r");
-  if (fi == NULL)
+  lisp_object_t* root_obj = lisp_read_from_file(filename);
+  if (!root_obj)
     {
-      perror(filename);
+      std::cout << "Level: Couldn't load file: " << filename << std::endl;
       return -1;
     }
 
-  lisp_stream_t stream;
-  lisp_stream_init_file (&stream, fi);
-  root_obj = lisp_read (&stream);
-
   if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
     {
-      printf("World: Parse Error in file %s", filename);
+      lisp_free(root_obj);
+      std::cout << "World: Parse Error in file '" << filename
+                << "'.\n";
+      return -1;
     }
 
-  vector<int> vi;
-
+  int version = 0;
   if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0)
     {
       LispReader reader(lisp_cdr(root_obj));
+      version = 0;
+      reader.read_int("version",  &version);
+      if(!reader.read_int("width",  &width))
+        st_abort("No width specified for level.", "");
+      if (!reader.read_float("start_pos_x", &start_pos.x)) start_pos.x = 100;
+      if (!reader.read_float("start_pos_y", &start_pos.y)) start_pos.y = 170;
+      time_left = 500;
+      if(!reader.read_int("time",  &time_left)) {
+        printf("Warning: no time specified for level.\n");
+      }
       
-      reader.read_int("width",  &plevel->width);
-      reader.read_int("time",  &plevel->time_left);
-      reader.read_int("bkgd_red",  &plevel->bkgd_red);
-      reader.read_int("bkgd_green",  &plevel->bkgd_green);
-      reader.read_int("bkgd_blue",  &plevel->bkgd_blue);
-      reader.read_float("gravity",  &plevel->gravity);
-      reader.read_string("name",  &plevel->name);
-      reader.read_string("theme",  &plevel->theme);
-      reader.read_string("music",  &plevel->song_title);
-      reader.read_string("background",  &plevel->bkgd_image);
-      reader.read_int_vector("tilemap",  &vi);
-    }
-    
-    
-  int i;
-  for( i = 0; i < 15; ++i)
-    plevel->tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) );
-
-  i = 0;
-  int j = 0;
-  for(vector<int>::iterator it = vi.begin(); it != vi.end(); ++it, ++i)
-    {
-
-      plevel->tiles[j][i] = (*it);
-      if(i == plevel->width - 1)
-        {
-          i = -1;
-          ++j;
-        }
-    }
+      height = 15;
+      if(!reader.read_int("height",  &height)) {
+        printf("Warning: no height specified for level.\n");
+      }
 
-  /* Set the global gravity to the latest loaded level's gravity */
-  gravity = plevel->gravity;
 
-  /*  Mark the end position of this level! - Is a bit wrong here thought */
-
-  for (y = 0; y < 15; ++y)
-    {
-      for (x = 0; x < plevel->width; ++x)
-        {
-          if(plevel->tiles[y][x] == '|')
-            {
-              if(x*32 > endpos)
-                endpos = x*32;
+      // read old background stuff
+      int bkgd_speed = 50;
+      reader.read_int("bkgd_speed",  &bkgd_speed);
+      
+      Color bkgd_top, bkgd_bottom;
+      int r, g, b;
+      reader.read_int("bkgd_red_top", &r);
+      reader.read_int("bkgd_green_top",  &g);
+      reader.read_int("bkgd_blue_top",  &b);
+      bkgd_top.red = r;
+      bkgd_top.green = g;
+      bkgd_top.blue = b;
+
+      reader.read_int("bkgd_red_bottom",  &r);
+      reader.read_int("bkgd_green_bottom",  &g);
+      reader.read_int("bkgd_blue_bottom",  &b);
+      bkgd_bottom.red = r;
+      bkgd_bottom.green = g;
+      bkgd_bottom.blue = b;
+
+      std::string bkgd_image;
+      reader.read_string("background",  &bkgd_image);
+
+      if(world) {
+        Background* background = new Background();
+        if(bkgd_image != "")
+          background->set_image(bkgd_image, bkgd_speed);
+        else
+          background->set_gradient(bkgd_top, bkgd_bottom);
+
+        world->add_object(background);
+      }
+
+      gravity = 10;
+      reader.read_float("gravity",  &gravity);
+      name = "Noname";
+      reader.read_string("name",  &name);
+      author = "unknown author";
+      reader.read_string("author", &author);
+      song_title = "";
+      reader.read_string("music",  &song_title);
+      particle_system = "";
+      reader.read_string("particle_system", &particle_system);
+
+      reader.read_int_vector("background-tm",  &bg_tiles);
+      if(int(bg_tiles.size()) != width * height)
+        st_abort("Wrong size of backgroundtilemap", "");
+
+      if (!reader.read_int_vector("interactive-tm", &ia_tiles))
+        reader.read_int_vector("tilemap", &ia_tiles);
+      if(int(ia_tiles.size()) != width * height)
+        st_abort("Wrong size of interactivetilemap", "");      
+
+      reader.read_int_vector("foreground-tm",  &fg_tiles);
+      if(int(fg_tiles.size()) != width * height)
+        st_abort("Wrong size of foregroundtilemap", "");      
+
+      { // Read ResetPoints
+        lisp_object_t* cur = 0;
+        if (reader.read_lisp("reset-points",  &cur))
+          {
+            while (!lisp_nil_p(cur))
+              {
+                lisp_object_t* data = lisp_car(cur);
+
+                ResetPoint pos;
+
+                LispReader reader(lisp_cdr(data));
+                if (reader.read_int("x", &pos.x)
+                    && reader.read_int("y", &pos.y))
+                  {
+                    reset_points.push_back(pos);
+                  }
+
+                cur = lisp_cdr(cur);
+              }
+          }
+      }
+
+      { // Read Objects
+        lisp_object_t* cur = 0;
+        if (reader.read_lisp("objects",  &cur))
+          {
+            if(world)
+              world->parse_objects(cur);
+          }
+      }
+
+      { // Read Camera
+        lisp_object_t* cur = 0;
+        if (reader.read_lisp("camera", &cur))
+          {
+            LispReader reader(cur);
+            if(world) {
+              world->camera->read(reader);
             }
-        }
+          }
+      }
     }
 
-  fclose(fi);
+  lisp_free(root_obj);
   return 0;
 }
 
 /* Save data for level: */
 
-void level_save(st_level* plevel,const  char * subset, int level)
+void 
+Level::save(const std::string& subset, int level, World* world)
 {
-  FILE * fi;
   char filename[1024];
-  int y,i;
   char str[80];
 
   /* Save data file: */
-  sprintf(str, "/levels/%s/", subset);
+  snprintf(str, sizeof(str), "/levels/%s/", subset.c_str());
   fcreatedir(str);
-  snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
+  snprintf(filename, sizeof(filename),
+      "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level);
   if(!fwriteable(filename))
-    snprintf(filename, 1024, "%s/levels/%s/level%d.stl", DATA_PREFIX, subset, level);
-
-  fi = fopen(filename, "w");
-  if (fi == NULL)
-    {
-      perror(filename);
-      st_shutdown();
-      exit(-1);
-    }
-
-
-        /* Write header: */
-      fprintf(fi,";SuperTux-Level\n");
-      fprintf(fi,"(supertux-level\n");
-
-      fprintf(fi,"  (name \"%s\")\n", plevel->name.c_str());
-      fprintf(fi,"  (theme \"%s\")\n", plevel->theme.c_str());
-      fprintf(fi,"  (music \"%s\")\n", plevel->song_title.c_str());
-      fprintf(fi,"  (background \"%s\")\n", plevel->bkgd_image.c_str());
-      fprintf(fi,"  (bkgd_red %d)\n", plevel->bkgd_red);
-      fprintf(fi,"  (bkgd_green %d)\n", plevel->bkgd_green);
-      fprintf(fi,"  (bkgd_blue %d)\n", plevel->bkgd_blue);
-      fprintf(fi,"  (time %d)\n", plevel->time_left);
-      fprintf(fi,"  (width %d)\n", plevel->width);
-      fprintf(fi,"  (gravity %2.1f)\n", plevel->gravity);
-      fprintf(fi,"  (tilemap ");     
-       
-  for(y = 0; y < 15; ++y)
-    {
-    for(i = 0; i < plevel->width; ++i)
-    fprintf(fi," %d ", plevel->tiles[y][i]); 
-    }
-    
-      fprintf( fi,")");    
-      fprintf( fi,")\n");
-
-  fclose(fi);
+    snprintf(filename, sizeof(filename), "%s/levels/%s/level%d.stl",
+        datadir.c_str(), subset.c_str(), level);
+
+  std::ofstream out(filename);
+  if(!out.good()) {
+    st_abort("Couldn't write file.", filename);
+  }
+  LispWriter writer(out);
+
+  /* Write header: */
+  writer.write_comment("SuperTux level made using the built-in leveleditor");
+  writer.start_list("supertux-level");
+
+  writer.write_int("version", 1);
+  writer.write_string("name", name);
+  writer.write_string("author", author);
+  writer.write_string("music", song_title);
+  writer.write_string("background", bkgd_image);
+  writer.write_string("particle_system", particle_system);
+  writer.write_int("time", time_left);
+  writer.write_int("width", width);
+  writer.write_int("height", height);
+  writer.write_float("gravity", gravity);
+
+  writer.write_int_vector("background-tm", bg_tiles);
+  writer.write_int_vector("interactive-tm", ia_tiles);
+  writer.write_int_vector("foreground-tm", fg_tiles);
+
+  writer.start_list("reset-points");
+  for(std::vector<ResetPoint>::iterator i = reset_points.begin();
+      i != reset_points.end(); ++i) {
+    writer.start_list("point");
+    writer.write_int("x", i->x);
+    writer.write_int("y", i->y);
+    writer.end_list("point");
+  }
+  writer.end_list("reset-points");
+
+  // write objects
+  writer.start_list("objects");
+  // pick all objects that can be written into a levelfile
+  for(std::vector<GameObject*>::iterator it = world->gameobjects.begin();
+      it != world->gameobjects.end(); ++it) {
+    Serializable* serializable = dynamic_cast<Serializable*> (*it);
+    if(serializable)
+      serializable->write(writer);
+  }
+  writer.end_list("objects");
+
+  writer.end_list("supertux-level");
+  out.close();
 }
 
-
 /* Unload data for this level: */
-
-void level_free(st_level* plevel)
+void
+Level::cleanup()
 {
-  int i;
-  for(i=0; i < 15; ++i)
-    free(plevel->tiles[i]);
-
-  plevel->name.clear();
-  plevel->theme.clear();
-  plevel->song_title.clear();
-  plevel->bkgd_image.clear();
+  bg_tiles.clear();
+  ia_tiles.clear();
+  fg_tiles.clear();
+
+  reset_points.clear();
+  name = "";
+  author = "";
+  song_title = "";
 }
 
-/* Load graphics: */
-
-void level_load_gfx(st_level *plevel)
+/* Load a level-specific graphic... */
+void Level::load_image(Surface** ptexture, string theme,const  char * file, int use_alpha)
 {
-  level_load_image(&img_brick[0],plevel->theme,"brick0.png", IGNORE_ALPHA);
-  level_load_image(&img_brick[1],plevel->theme,"brick1.png", IGNORE_ALPHA);
-
-  level_load_image(&img_solid[0],plevel->theme,"solid0.png", USE_ALPHA);
-  level_load_image(&img_solid[1],plevel->theme,"solid1.png", USE_ALPHA);
-  level_load_image(&img_solid[2],plevel->theme,"solid2.png", USE_ALPHA);
-  level_load_image(&img_solid[3],plevel->theme,"solid3.png", USE_ALPHA);
+  char fname[1024];
 
-  level_load_image(&img_bkgd_tile[0][0],plevel->theme,"bkgd-00.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][1],plevel->theme,"bkgd-01.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][2],plevel->theme,"bkgd-02.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][3],plevel->theme,"bkgd-03.png", USE_ALPHA);
+  snprintf(fname, 1024, "%s/themes/%s/%s", st_dir, theme.c_str(), file);
+  if(!faccessible(fname))
+    snprintf(fname, 1024, "%s/images/themes/%s/%s", datadir.c_str(), theme.c_str(), file);
 
-  level_load_image(&img_bkgd_tile[1][0],plevel->theme,"bkgd-10.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][1],plevel->theme,"bkgd-11.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][2],plevel->theme,"bkgd-12.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][3],plevel->theme,"bkgd-13.png", USE_ALPHA);
+  *ptexture = new Surface(fname, use_alpha);
+}
 
-  if(!plevel->bkgd_image.empty())
-    {
-      char fname[1024];
-      snprintf(fname, 1024, "%s/background/%s", st_dir, plevel->bkgd_image.c_str());
-      if(!faccessible(fname))
-        snprintf(fname, 1024, "%s/images/background/%s", DATA_PREFIX, plevel->bkgd_image.c_str());
-      texture_load(&img_bkgd, fname, IGNORE_ALPHA);
+/* Change the size of a level */
+void 
+Level::resize(int new_width, int new_height)
+{
+  if(new_width < width) {
+    // remap tiles for new width
+    for(int y = 0; y < height && y < new_height; ++y) {
+      for(int x = 0; x < new_width; ++x) {
+        ia_tiles[y * new_width + x] = ia_tiles[y * width + x];
+        bg_tiles[y * new_width + x] = bg_tiles[y * width + x];
+        fg_tiles[y * new_width + x] = fg_tiles[y * width + x];
+      }
     }
-  else
-    {
-      /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */#
-      level_load_image(&img_bkgd, plevel->theme,"solid0.png", IGNORE_ALPHA);
+  }
+
+  ia_tiles.resize(new_width * new_height);
+  bg_tiles.resize(new_width * new_height);
+  fg_tiles.resize(new_width * new_height); 
+
+  if(new_width > width) {
+    // remap tiles
+    for(int y = std::min(height, new_height)-1; y >= 0; --y) {
+      for(int x = new_width-1; x >= 0; --x) {
+        if(x >= width) {
+          ia_tiles[y * new_width + x] = 0;
+          bg_tiles[y * new_width + x] = 0;
+          fg_tiles[y * new_width + x] = 0;
+        } else {
+          ia_tiles[y * new_width + x] = ia_tiles[y * width + x];
+          bg_tiles[y * new_width + x] = bg_tiles[y * width + x];
+          fg_tiles[y * new_width + x] = fg_tiles[y * width + x];
+        }
+      }
     }
-}
+  }
 
-/* Free graphics data for this level: */
+  height = new_height;
+  width = new_width;
+}
 
-void level_free_gfx(void)
+void
+Level::change(float x, float y, int tm, unsigned int c)
 {
-  int i;
+  int yy = ((int)y / 32);
+  int xx = ((int)x / 32);
 
-  for (i = 0; i < 2; i++)
-    {
-      texture_free(&img_brick[i]);
-    }
-  for (i = 0; i < 4; i++)
+  if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
     {
-      texture_free(&img_solid[i]);
-      texture_free(&img_bkgd_tile[0][i]);
-      texture_free(&img_bkgd_tile[1][i]);
+      switch(tm)
+        {
+        case TM_BG:
+          bg_tiles[yy * width + xx] = c;
+          break;
+        case TM_IA:
+          ia_tiles[yy * width + xx] = c;
+          break;
+        case TM_FG:
+          fg_tiles[yy * width + xx] = c;
+          break;
+        }
     }
-
-  texture_free(&img_bkgd);
 }
 
-/* Load a level-specific graphic... */
-
-void level_load_image(texture_type* ptexture, string theme,const  char * file, int use_alpha)
+void
+Level::load_song()
 {
-  char fname[1024];
+  char* song_path;
+  char* song_subtitle;
 
-  snprintf(fname, 1024, "%s/themes/%s/%s", st_dir, theme.c_str(), file);
-  if(!faccessible(fname))
-    snprintf(fname, 1024, "%s/images/themes/%s/%s", DATA_PREFIX, theme.c_str(), file);
+  level_song = music_manager->load_music(datadir + "/music/" + song_title);
 
-  texture_load(ptexture, fname, use_alpha);
+  song_path = (char *) malloc(sizeof(char) * datadir.length() +
+                              strlen(song_title.c_str()) + 8 + 5);
+  song_subtitle = strdup(song_title.c_str());
+  strcpy(strstr(song_subtitle, "."), "\0");
+  sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), 
+          song_subtitle, strstr(song_title.c_str(), "."));
+  if(!music_manager->exists_music(song_path)) {
+    level_song_fast = level_song;
+  } else {
+    level_song_fast = music_manager->load_music(song_path);
+  }
+  free(song_subtitle);
+  free(song_path);
 }
 
-/* Edit a piece of the map! */
-
-void level_change(st_level* plevel, float x, float y, unsigned char c)
+MusicRef
+Level::get_level_music()
 {
-  int xx, yy;
-
-  yy = ((int)y / 32);
-  xx = ((int)x / 32);
-
-  if (yy >= 0 && yy < 15 && xx >= 0 && xx <= plevel->width)
-    plevel->tiles[yy][xx] = c;
+  return level_song;
 }
 
-/* Free music data for this level: */
-
-void level_free_song(void)
+MusicRef
+Level::get_level_music_fast()
 {
-  free_music(level_song);
-  free_music(level_song_fast);
+  return level_song_fast;
 }
 
-/* Load music: */
-
-void level_load_song(st_level* plevel)
+unsigned int 
+Level::gettileid(float x, float y) const
 {
+  int xx, yy;
+  unsigned int c;
 
-  char * song_path;
-  char * song_subtitle;
+  yy = ((int)y / 32);
+  xx = ((int)x / 32);
 
-  song_path = (char *) malloc(sizeof(char) * (strlen(DATA_PREFIX) +
-                              strlen(plevel->song_title.c_str()) + 8));
-  sprintf(song_path, "%s/music/%s", DATA_PREFIX, plevel->song_title.c_str());
-  level_song = load_song(song_path);
-  free(song_path);
+  if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
+    c = ia_tiles[yy * width + xx];
+  else
+    c = 0;
 
+  return c;
+}
 
-  song_path = (char *) malloc(sizeof(char) * (strlen(DATA_PREFIX) +
-                              strlen(plevel->song_title.c_str()) + 8 + 5));
-  song_subtitle = strdup(plevel->song_title.c_str());
-  strcpy(strstr(song_subtitle, "."), "\0");
-  sprintf(song_path, "%s/music/%s-fast%s", DATA_PREFIX, song_subtitle, strstr(plevel->song_title.c_str(), "."));
-  level_song_fast = load_song(song_path);
-  free(song_subtitle);
-  free(song_path);
+unsigned int
+Level::get_tile_at(int x, int y) const
+{
+  if(x < 0 || x >= width || y < 0 || y >= height)
+    return 0;
+  
+  return ia_tiles[y * width + x];
 }
+
+/* EOF */