No SDL_INIT_EVERYTHING so we don't block sound dev.
[supertux.git] / src / level.cpp
index d6cd3c7..abe0109 100644 (file)
@@ -1,7 +1,7 @@
 //  $Id$
-// 
+//
 //  SuperTux
-//  Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
 //  This program is free software; you can redistribute it and/or
 //  modify it under the terms of the GNU General Public License
@@ -12,7 +12,7 @@
 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 //  GNU General Public License for more details.
-// 
+//
 //  You should have received a copy of the GNU General Public License
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 #include <memory>
 #include <stdexcept>
 
-#include "video/screen.h"
-#include "lisp/parser.h"
-#include "lisp/lisp.h"
-#include "lisp/list_iterator.h"
-#include "lisp/writer.h"
-#include "level.h"
-#include "physic.h"
-#include "sector.h"
-#include "tile.h"
-#include "resources.h"
-#include "file_system.h"
-#include "object/gameobjs.h"
-#include "object/camera.h"
-#include "object/tilemap.h"
-#include "object/coin.h"
-
-// test
-#include "flip_level_transformer.h"
+#include "log.hpp"
+#include "lisp/parser.hpp"
+#include "lisp/lisp.hpp"
+#include "lisp/list_iterator.hpp"
+#include "lisp/writer.hpp"
+#include "level.hpp"
+#include "physic.hpp"
+#include "sector.hpp"
+#include "tile.hpp"
+#include "resources.hpp"
+#include "file_system.hpp"
+#include "object/gameobjs.hpp"
+#include "object/camera.hpp"
+#include "object/tilemap.hpp"
+#include "object/coin.hpp"
 
 using namespace std;
 
@@ -79,18 +76,18 @@ Level::load(const std::string& filepath)
       if(token == "version") {
         iter.value()->get(version);
         if(version > 2) {
-          std::cerr << "Warning: level format newer than application.\n";
+          log_warning << "level format newer than application" << std::endl;
         }
       } else if(token == "name") {
         iter.value()->get(name);
       } else if(token == "author") {
         iter.value()->get(author);
       } else if(token == "sector") {
-        Sector* sector = new Sector;
+        Sector* sector = new Sector(this);
         sector->parse(*(iter.lisp()));
         add_sector(sector);
       } else {
-        std::cerr << "Unknown token '" << token << "' in level file.\n";
+        log_warning << "Unknown token '" << token << "' in level file" << std::endl;
         continue;
       }
     }
@@ -108,7 +105,7 @@ Level::load_old_format(const lisp::Lisp& reader)
   reader.get("name", name);
   reader.get("author", author);
 
-  Sector* sector = new Sector;
+  Sector* sector = new Sector(this);
   sector->parse_old_format(reader);
   add_sector(sector);
 }
@@ -181,15 +178,6 @@ Level::get_sector(size_t num)
 }
 
 int
-Level::get_total_badguys()
-{
-  int total_badguys = 0;
-  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
-    total_badguys += (*i)->get_total_badguys();
-  return total_badguys;
-}
-
-int
 Level::get_total_coins()
 {
   // FIXME not really correct as coins can also be inside blocks...
@@ -206,3 +194,11 @@ Level::get_total_coins()
   return total_coins;
 }
 
+int
+Level::get_total_badguys()
+{
+  int total_badguys = 0;
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    total_badguys += (*i)->get_total_badguys();
+  return total_badguys;
+}