#include "utils_cgi.h"
#include "action_graph.h"
+#include "action_instance_data_json.h"
+#include "action_graph_def_json.h"
#include "action_list_graphs.h"
+#include "action_list_graphs_json.h"
#include "action_list_hosts.h"
+#include "action_list_hosts_json.h"
#include "action_search.h"
#include "action_search_json.h"
#include "action_show_graph.h"
static const action_t actions[] =
{
{ "graph", action_graph },
+ { "instance_data_json", action_instance_data_json },
+ { "graph_def_json", action_graph_def_json },
{ "list_graphs", action_list_graphs },
+ { "list_graphs_json", action_list_graphs_json },
{ "list_hosts", action_list_hosts },
+ { "list_hosts_json", action_list_hosts_json },
{ "search", action_search },
{ "search_json", action_search_json },
{ "show_graph", action_show_graph },
action = param ("action");
if (action == NULL)
{
- return (action_usage ());
+ return (action_list_graphs ());
}
else
{
if (i >= actions_num)
status = action_usage ();
- fflush (stdout);
- fclose (stdout);
+ /* Call finish before updating the graph list, so clients don't wait for
+ * the update to finish. */
+ FCGI_Finish ();
gl_update (/* request_served = */ 1);