// set icon
#ifdef MACOSX
- char* icon_fname = "images/engine/icons/supertux-256x256.png";
+ const char* icon_fname = "images/engine/icons/supertux-256x256.png";
#else
- char* icon_fname = "images/engine/icons/supertux.xpm";
+ const char* icon_fname = "images/engine/icons/supertux.xpm";
#endif
SDL_Surface* icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
if(icon != 0) {